DiBBz Posted October 24, 2014 Share Posted October 24, 2014 (edited) all i basically done was going into options and chance a couple settings in gameplay as well as 1 on video witch was changing texture memory :EDIT: i thought this was due to the options thing but apparently its not. yet again i just recreated this bug with oberon Head perfectly straight... But! when you turn his head. his head is in a idle / motionless state Edited October 24, 2014 by DiBBz Link to comment Share on other sites More sharing options...
DiBBz Posted October 24, 2014 Author Share Posted October 24, 2014 Updated the thread as i discovered that the options has nothing to do with it. but still have no clue on how exactly to recreate the bug Link to comment Share on other sites More sharing options...
Celphied Posted October 24, 2014 Share Posted October 24, 2014 Actually, I ran into this too. When turning your WF's heads left/right and only a portion of the head (in frost's case) or just the neck (saw it on my Mirage) move in the desired direction. This sometimes occurs but other times, I didn't see the same issue. (I tried going to clan dojo and back to see if it re-appeared, but no dice.) Link to comment Share on other sites More sharing options...
AEP8FlyBoy Posted October 24, 2014 Share Posted October 24, 2014 (edited) This bug happened to me after I exited my profile and was looking at the UI Menu. I was accustomed to seeing my Warframe's head moving to follow my mouse, but when I moved it; only the neck seemed to follow it... xD This probably needs looked at further by the team at DE, but it seems to happen during menu/UI transitions, at least for me. Hope this helps getting it fixed. Edited October 24, 2014 by AEP8FlyBoy Link to comment Share on other sites More sharing options...
OoZE_23147 Posted October 24, 2014 Share Posted October 24, 2014 Getting this issue while in a mission my warframe will just look in a weird direction for no reason. Link to comment Share on other sites More sharing options...
WakeTheShark Posted October 24, 2014 Share Posted October 24, 2014 Noticed it too, neck turns to look where I point but the head will stay in position: http://imgur.com/qX9Zjsn Link to comment Share on other sites More sharing options...
Fionntan Posted October 24, 2014 Share Posted October 24, 2014 Is most noticable with my Mirage due to the neck's collar: http://imgur.com/EMymhny Link to comment Share on other sites More sharing options...
DiBBz Posted October 25, 2014 Author Share Posted October 25, 2014 Is most noticable with my Mirage due to the neck's collar: http://imgur.com/EMymhny not going to lie but i cannot see it with such dark colors that blend so so well can hardly notice anything really Link to comment Share on other sites More sharing options...
FishNeedles Posted October 25, 2014 Share Posted October 25, 2014 Noticed the same thing whenever I go to the bottom level of the liset and turn in either direction. Neck has a weird warping effect, like your head is turning when it isn't. Link to comment Share on other sites More sharing options...
Philkas Posted October 25, 2014 Share Posted October 25, 2014 (edited) Happened to me as well while on the Liset after I had completed the Excavation mission of Cambria on Earth (during which there was a host migration). Going to the fountry I found out the head moved fine there and after exiting the foundry, so there's an easy fix. Edit: I was using the Rhino Warframe. Edited October 25, 2014 by Philkas Link to comment Share on other sites More sharing options...
Mitchad95 Posted October 25, 2014 Share Posted October 25, 2014 Happened to me with Oberon most. The neck seems to seriously mess up when in the ship, or in missions. I noticed it in the archwing excavation most. It seems to be recreated when a lot of animations happen in quick succession, such as sliding, then jumping from the sliding animation, into a running animation, and back to sliding, rinse repeat. I noticed it would break after doing things like that. Link to comment Share on other sites More sharing options...
Gojira. Posted October 25, 2014 Share Posted October 25, 2014 http://imgur.com/a/AZyeX Here is my volt, that looks like a totally $&*&*#(%& bird with this bug :D Kinda similar eh? :D Link to comment Share on other sites More sharing options...
XRaiderV1 Posted October 26, 2014 Share Posted October 26, 2014 (edited) I saw this on my warframe...and promptly wigged out. all that moved is the neck. Edited October 26, 2014 by XRaiderV1 Link to comment Share on other sites More sharing options...
-CdG-Chocolate_Cat Posted October 26, 2014 Share Posted October 26, 2014 This bug is really funny on my Rhino Prime. His neck turns but his head stays still. Link to comment Share on other sites More sharing options...
Eoal Posted October 26, 2014 Share Posted October 26, 2014 I see the same issue on Nyx and Volt as well. Their head remains straight, but their neck turns. Also, sometimes they look in one direction and don't stop looking in that direction. Link to comment Share on other sites More sharing options...
main_antagonist Posted October 26, 2014 Share Posted October 26, 2014 I have had similar problems. Link to comment Share on other sites More sharing options...
pyrakitt Posted October 26, 2014 Share Posted October 26, 2014 Same issues on my Nova. Noticed the head was turning but the neck wouldn't or would take several moments to notice "oh hey I should have followed the head!" this also causes the neck to disconnect from the back of the Nova's head. Link to comment Share on other sites More sharing options...
zero_ace Posted October 26, 2014 Share Posted October 26, 2014 Same thing here both on liset and on the missions (mostly using rhino prime ). DE pls fix it :) Link to comment Share on other sites More sharing options...
N1TR0SS Posted October 26, 2014 Share Posted October 26, 2014 Noticed it too. It seems to be several glitches. 1. sometimes the neck textures twist around as though the head is turning even tho you are looking straight ahead 2. sometimes its the head that turns to look at a fixed point in space and stays looking in that direction regardless of body orientation It feels like head animations while standing still are broken and just randomly freeze. Before the update, the head would animate in two ways: 1. Looking around according to the idle animation 2. Looking around according to camera movement input by the player Now the head just freezes in a random direction and the neck animates without it. I've seen this happen a lot in our Clan Dojo. Link to comment Share on other sites More sharing options...
Arachne. Posted November 22, 2014 Share Posted November 22, 2014 Link to comment Share on other sites More sharing options...
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