(PSN)Zeylon Posted October 24, 2014 Share Posted October 24, 2014 I'm not sure if this seems like a nitpick or a small thing, but when I heard about Syndicate weapon mods, I was excited about the "possibilities". I'm not sure exactly what I expected, but the weapon options mod-wise are pretty limited. This is what I've been able to glean so far: Perrin Sequence: Acrid, Grinlok, Spectra Suda: Bolto, Kestrel, Supra Steel Meridian: Hek, Dual Cleavers, Sobek Hexis: Burston Prime, Jaw Sword, Viper Red Veil: Mire, Embolist, Dark Dagger New Loka: Vulkar, Furis, Skana Three weapons per syndicate, and it's a pretty limited bunch. I feel particularly bad for the Steel Meridian being stuck with two shotguns and Dual Cleavers. I'm not sure what exactly the thinking was (for example, there's one prime weapon randomly in there... just the one), but it seems random... and very limited. I'm not saying there's nothing there I might want to use, but it's lacking in variety for sure. Is it just me that's disappointed? It's 18 weapons out of how many that are in Warframe? Link to comment Share on other sites More sharing options...
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