Toppien Posted October 25, 2014 Share Posted October 25, 2014 (edited) Really? i was doing a interception mission, flying good and all, killing stuff, then lotus says that is going to extract me if i go to far of the rubble? seriously? and then bam! she tells ordis to extract me and i loose all of my mods... -.- I want to explore space!!! >_< (that is why i'm joining the arbiters ¬¬) spaaaaace!! Edited October 25, 2014 by Toppien Link to comment Share on other sites More sharing options...
Jugganatha Posted October 25, 2014 Share Posted October 25, 2014 Lol my friends both rushed their Archwings and they're having a bad time. Why would they forcibly extract you for exploring space? Reminds me of the Star Wars Rebel Strike series. Link to comment Share on other sites More sharing options...
-Tamashii- Posted October 25, 2014 Share Posted October 25, 2014 I feels ya..... Link to comment Share on other sites More sharing options...
SevenDeuce Posted October 25, 2014 Share Posted October 25, 2014 It's rather annoying than humorous. Link to comment Share on other sites More sharing options...
AngelGuardcc Posted October 25, 2014 Share Posted October 25, 2014 i think its got something to do with enemy spawning....i have to make sure i clear the area to advance into an area where lotus said was too far Link to comment Share on other sites More sharing options...
.Monarch Posted October 25, 2014 Share Posted October 25, 2014 It's not just interception. Since I haven't come across a single Archwing related mod yet. I decide it'd be a better idea to start from the basic. Doing Mercury AW missions. ( Exterminate ) Following the green icon, come across a few squad of Grineer. Keep following the green icon. Get warned by Lotus. Immediately turned back. Came across another squad of Grineer. Flew in and right when I was about to slash them to bits. Ordis said "Yup, that's enough, you're going home". ........ I had a 96% mission success rate and 1% mission failed rate. I AM NOT HAPPY about Archwing missions ruining that score. Link to comment Share on other sites More sharing options...
taiiat Posted October 25, 2014 Share Posted October 25, 2014 i think i'd rather have invisible walls than forced game ending. Link to comment Share on other sites More sharing options...
Morec0 Posted October 25, 2014 Share Posted October 25, 2014 Perhaps instead DE should have going out a certain distance auto-turn you around (as was used in Dark Void - to sometimes hilarious effect): Link to comment Share on other sites More sharing options...
fatpig84 Posted October 25, 2014 Share Posted October 25, 2014 (edited) i think i'd rather have invisible walls than forced game ending. Why not just a highlighted exit zone around the map? And bigger map space. Edited October 25, 2014 by fatpig84 Link to comment Share on other sites More sharing options...
Luizgu Posted October 25, 2014 Share Posted October 25, 2014 There should be a warning very big like "GET BACK TO THE FIGHT DUDE" and a countdown of 10 secs. Every interception with unknown people this happens. Link to comment Share on other sites More sharing options...
Toppien Posted October 25, 2014 Author Share Posted October 25, 2014 (edited) Perhaps instead DE should have going out a certain distance auto-turn you around (as was used in Dark Void - to sometimes hilarious effect): totally agree, this needs to be changed, i think it's crossing the line making you extract instead, an auto spawning or something to getting you back inside the battle zone, it would be much better Edited October 25, 2014 by Toppien Link to comment Share on other sites More sharing options...
taiiat Posted October 25, 2014 Share Posted October 25, 2014 Why not just a highlighted exit zone around the map? And bigger map space. certainly preferable, but if i had to choose between the game hitting you with a stick or just having invisible / visible walls, i'll take the imaginary walls. Link to comment Share on other sites More sharing options...
-Himari- Posted October 25, 2014 Share Posted October 25, 2014 This issue appears to have been fixed with the recent Hotfix -- https://forums.warframe.com/index.php?/topic/330379-hotfix-1503/ -- If it appears again, do not hesitate to submit a Support ticket. Locking thread. Link to comment Share on other sites More sharing options...
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