ToastyCalzone Posted October 26, 2014 Share Posted October 26, 2014 Any good node to farm for ye ol archwing mods? Link to comment Share on other sites More sharing options...
luanle21 Posted October 26, 2014 Share Posted October 26, 2014 Any good node to farm for ye ol archwing mods? tbh i use anything really but hard part is how small item drop show is, they need to increase size and the pick up range can be increase too Link to comment Share on other sites More sharing options...
arsyadpower Posted October 26, 2014 Share Posted October 26, 2014 Erpo(Earth) make sure you do it til 4th round to get archweapon parts Link to comment Share on other sites More sharing options...
Evers Posted October 26, 2014 Share Posted October 26, 2014 We definitly need something like a Carrier abilitie. Don't want to know how many mods i have missed because i haven't seen them. I also just discovered that even when you melee an enemy you don't pick up a mod if he drops one. Increasing size of the mods and make them glow or some effect because right now they are very hard to spot. Link to comment Share on other sites More sharing options...
Wynn Posted October 26, 2014 Share Posted October 26, 2014 (edited) Loot Detector aura Edited October 26, 2014 by Wynn Link to comment Share on other sites More sharing options...
sammymcc Posted October 26, 2014 Share Posted October 26, 2014 Loot detector Aura is kinda useless for archwing, by the time the mods show up on radar or glow ur pretty much right beside them and have most likely spotted them visually anyway (I've been running aura + thiefs wit for a few missions or so to test but I dont think thiefs wit works.) Link to comment Share on other sites More sharing options...
plinkoo Posted October 26, 2014 Share Posted October 26, 2014 Loot detector Aura is kinda useless for archwing, by the time the mods show up on radar or glow ur pretty much right beside them and have most likely spotted them visually anyway (I've been running aura + thiefs wit for a few missions or so to test but I dont think thiefs wit works.) Thief's wit definitely works. it makes them bright gold and helps quite a bit for me. I do agree to the sort of carrier recommendation. Something that picks up items at a distance would be a life saver Link to comment Share on other sites More sharing options...
afarina1 Posted October 26, 2014 Share Posted October 26, 2014 Count my vote in for carrier ability Link to comment Share on other sites More sharing options...
draco Posted October 26, 2014 Share Posted October 26, 2014 yah, we could use a Carrier ability on archwings. (even though I haven't played any missions yet cos the exit point render-crashes me. ill have it fixed by Tuesday lol) Link to comment Share on other sites More sharing options...
LucianDeRomeo Posted October 26, 2014 Share Posted October 26, 2014 Thief's wit definitely works. it makes them bright gold and helps quite a bit for me. I do agree to the sort of carrier recommendation. Something that picks up items at a distance would be a life saver Funny since I've had it equipped and the Mods haven't been glowing for me, even when I take the time to basically get on top of them to 'Mark' them for others. And the lack of resources and what not almost make it a waste for Archwing missions...not that there are many other mods that help but still. Would be nice if it worked 'better'. Link to comment Share on other sites More sharing options...
johnmusim Posted October 27, 2014 Share Posted October 27, 2014 The Kubrows need their own archwings. Link to comment Share on other sites More sharing options...
Pillagius Posted October 27, 2014 Share Posted October 27, 2014 (edited) Well, farming solo EXT missions partly solves the problem. Just find the enemy and spam meele attack button - you dash towards the enemy and kill them with like 2-3 hits tops and if there's any drop from the enemies - you pick it up right away. But why in archwing missions you get usuall mods? In 4 tries on interception i never got a single archwing mod, just fussion cores and random crappy usual mods - what the hell!? Edited October 27, 2014 by SALANDRAKE Link to comment Share on other sites More sharing options...
UncaIroh Posted October 27, 2014 Share Posted October 27, 2014 Mods and other pickups should have it's own target bracket. (white or green are nice colors) Link to comment Share on other sites More sharing options...
jjpdn Posted October 28, 2014 Share Posted October 28, 2014 +1 to all ideas Link to comment Share on other sites More sharing options...
sammymcc Posted October 28, 2014 Share Posted October 28, 2014 Thief's wit definitely works. it makes them bright gold and helps quite a bit for me. I do agree to the sort of carrier recommendation. Something that picks up items at a distance would be a life saver I'm 100% sure the other day when i tested, the aura worked and thiefs wit didn't. tested both on their own and together and sitting right beside a dropped mod with thiefs wit equiped it did not show on the radar or glow. Who knows tho, maybe one of the hotfixes made it work, if I remember i'll test later to see. Link to comment Share on other sites More sharing options...
StormFirestar Posted October 28, 2014 Share Posted October 28, 2014 If they made it so that the Sentinels attached to the Archwings so that you could have targeting assist from the sentinel and magnetize that would pull drops to you like Carrier does, that would be awesome. Link to comment Share on other sites More sharing options...
Katzenwolf Posted October 28, 2014 Share Posted October 28, 2014 Just so you all know, it's confirmed that the ONLY mods that work in combination with Archwing are, only, SURVIVABILITY mods. Nothing else, from what I am able to read on the patch notes; Armor, Health, and Shiels are the only mods that transfer over from warframe to Archwing so far. Thief's wit will not work while Auras will work. Keep this in mind. Link to comment Share on other sites More sharing options...
SpongyPenguin Posted October 28, 2014 Share Posted October 28, 2014 Just so you all know, it's confirmed that the ONLY mods that work in combination with Archwing are, only, SURVIVABILITY mods. Nothing else, from what I am able to read on the patch notes; Armor, Health, and Shiels are the only mods that transfer over from warframe to Archwing so far. Thief's wit will not work while Auras will work. Keep this in mind. Thief's Wit sometimes worked for me (more often when I was host, less often as client) in 15.0.4. Haven't had a chance to test since last 2 hotfixes. Link to comment Share on other sites More sharing options...
WindShark Posted November 3, 2014 Share Posted November 3, 2014 How about, if you already got the Carrier sentinel equipped or any other sentinel on you ,the sentinel can mount the archwing somewhere ( like where the archwing is fused to the warframe ) and so he will be able to use his special ability like Shade's ghost skill or Carrier's Vacuum skill ( but they cant fight / shoot the enemies ) , they can only use a skill that is unique to them. Link to comment Share on other sites More sharing options...
Dalawantahr Posted November 3, 2014 Share Posted November 3, 2014 Well in the mean time you can kill by melee so you will get the mods when they drop. Having Loot Detector is not a guarantee you will see them mods, you must be in range to have the glow effect. I changed my aura to something else more beneficial like energy syphon or rifle amp or the melee aura. And do mark the mods :) Link to comment Share on other sites More sharing options...
Koloricsi Posted November 3, 2014 Share Posted November 3, 2014 Just so you all know, it's confirmed that the ONLY mods that work in combination with Archwing are, only, SURVIVABILITY mods. Nothing else, from what I am able to read on the patch notes; Armor, Health, and Shiels are the only mods that transfer over from warframe to Archwing so far. Thief's wit will not work while Auras will work. Keep this in mind. It is stated that power mods work too. Link to comment Share on other sites More sharing options...
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ToastyCalzone
Any good node to farm for ye ol archwing mods?
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