APBladeX Posted October 26, 2014 Share Posted October 26, 2014 (edited) Syndicate Relationships This is a diagram representing the syndicate's relationships with each other. As it is currently, reputation is a huge grindfest to support your chosen syndicate(s), and then it repeats itself over and over and over and over for each and every syndicate, and additional grinding for other rewards. Not to mention the fact that you lose all of your positive reputation once you rank up in that syndicate. So, Cephalon Suda and Arbiters of Hexis are allies. How exactly? Wouldn't it make more sense if the Perrin Sequence and Cephalon Suda were allies? Red Veil and Steel Meridian as allies? The Red Veil is all about liberating the system through a violent purge of the corruption. Steel Meridian seems like the overlord/protectors of the remaining colonies, that can end up corrupted easily. It would make more sense if the Red Veil and Arbiters of Hexis were allies, seeing as how they both are in favor of the Tenno (past Red Veil support, Arbiters of Hexis honoring the Tenno). Steel Meridian and New Loka should be allies. They are both about restoring balance through the protection and revival of their ideals of a renewed human race, and that takes form in the remaining colonies Steel Meridian protects. Here's a crude representation of what I would change: If that's the most terrible thing you've ever seen as a visual reputation, here is the text version: Red Veil Allied: Arbiters of Hexis Opposed: Steel Meridian and Cephalon Suda Hostile: Perrin Sequence New Loka Allied: Steel Meridian Opposed: Perrin Sequence and Red Veil Hostile: Cephalon Suda Steel Meridian Allied: New Loka Opposed: Perrin Sequence and Red Veil Hostile: Arbiters of Hexis Perrin Sequence Allied: Cephalon Suda Opposed: New Loka and Steel Meridian Hostile: Red Veil Cephalon Suda Allied: Perrin Sequence Opposed: Arbiters of Hexis and Red Veil Hostile: New Loka Arbiters of Hexis Allied: Red Veil Opposed: Cephalon Suda and Perrin Sequence Hostile: Steel Meridian Reputation and Sigils Reputation should be earned in the following ways: 1. Syndicate alerts -inclusion/immersion into the syndicate -bonus reputation for the supported syndicate 2. Syndicate quests -inclusion/immersion into the syndicate -more lore -feeling of progression -more quests -huge bonus of reputation for the supported syndicate -quests are issued by the syndicate leaders at the 1st, 2nd, 3rd, 4th, and 5th rank + 3. Syndicate missions (assassination, capture, sabotage, deception, spy, exterminate, interception, hijack) -more mission nodes on the star chart -inclusion/immersion into the syndicate -new planets/satellites? -bonus reputation for the supported syndicate 4. Syndicate sigils (can wear 2 at a time if the syndicates are allied) -show off your favored syndicates -bonus reputation in regular missions -bonus reputation for wearing both syndicate's sigils that are allied 5. Syndicate achievements -inclusion/immersion into the syndicate -presents challenges/goals -more achievements -bonus reputation for the supported syndicate 6. Ranking up should not deplete your reputation with the syndicate -eliminates the frustration seen when you rank up and lose all of your reputation Notes NOTE 1: Yes, this may require compensation for the reputation and a reset of all reputation earned by players. However, this could be solved by letting us contribute the positive amounts into a chosen syndicate, while also refunding the sacrificial initiation resources/credits. NOTE 2: Added a better visual representation (still pretty bad) EDIT 1: Added spoilers and minor details Edited October 26, 2014 by APBladeX Link to comment Share on other sites More sharing options...
Drunken_Child Posted October 26, 2014 Share Posted October 26, 2014 I feel like syndicates are to shallow and optional. They are just there, nothing special. Link to comment Share on other sites More sharing options...
APBladeX Posted October 26, 2014 Author Share Posted October 26, 2014 I feel like syndicates are to shallow and optional. They are just there, nothing special. Exactly. More things are always nice. Plus rewards. Also nice. Link to comment Share on other sites More sharing options...
Onisa Posted October 26, 2014 Share Posted October 26, 2014 Perhaps it's a case of 'so close I can't stand you' and that their similarities only make the differences intolerable. Link to comment Share on other sites More sharing options...
WhiteCopain Posted October 26, 2014 Share Posted October 26, 2014 It'll be a lot nicer when Syndicates get more fleshed out. I'll agree they seem like a waste of time, but it's not that bad. I really do think they should have spent more time on the relationships though. It's silly that SM who wants to defend everyone loves the RV who wants to kill anyone. Link to comment Share on other sites More sharing options...
http404error Posted October 26, 2014 Share Posted October 26, 2014 Your suggestion for changes in relationships isn't symmetrical, though. Perrin has 3 opposed factions, while the others all have 2. Why would you get a bonus for wearing two? The point is to be more of a cosmetic, and that would essentially force players to sigil up a certain way for best results. I agree that it's really grindy, and losing all your rep to rank up is silly. In fact, I think that spending rep in the first place is silly. I'm sure more quests are on their way. I'm amazed they launched Syndicates with as much content as they did, frankly. Link to comment Share on other sites More sharing options...
Drunken_Child Posted October 26, 2014 Share Posted October 26, 2014 Exactly. More things are always nice. Plus rewards. Also nice. I want them to effect missions more than just reping yo crew. Link to comment Share on other sites More sharing options...
APBladeX Posted October 26, 2014 Author Share Posted October 26, 2014 Your suggestion for changes in relationships isn't symmetrical, though. Perrin has 3 opposed factions, while the others all have 2. Why would you get a bonus for wearing two? The point is to be more of a cosmetic, and that would essentially force players to sigil up a certain way for best results. I agree that it's really grindy, and losing all your rep to rank up is silly. In fact, I think that spending rep in the first place is silly. I'm sure more quests are on their way. I'm amazed they launched Syndicates with as much content as they did, frankly. I always seem to mess up somewhere. As I said before, a very crude representation. Change things accordingly. There are the syndicate specters and hunter squads, though? Link to comment Share on other sites More sharing options...
APBladeX Posted October 26, 2014 Author Share Posted October 26, 2014 Added a better visual representation, replaced the old one under the spoiler. Link to comment Share on other sites More sharing options...
gaurdianaq Posted October 26, 2014 Share Posted October 26, 2014 Actually if anything I think steel meridian and perrin sequence would be allies. Steel Meridian want to protect the colonies, and the perrin sequence want to bring order by improving the economy. Both noble goals. And both beneficial to each other. Link to comment Share on other sites More sharing options...
http404error Posted October 26, 2014 Share Posted October 26, 2014 I really don't think New Loka and Steel Meridian would be allied. Grineer clones seem like the opposite of pure human form. Other than that, the table looks better :P Link to comment Share on other sites More sharing options...
creeperZface Posted October 26, 2014 Share Posted October 26, 2014 syndicate assaination: one player enters the mission of another player that has a level -1 or more reputation with thier faction and tries to kill them. they would be around the same mastery rank Link to comment Share on other sites More sharing options...
Varzy Posted October 26, 2014 Share Posted October 26, 2014 (edited) I disagree with your thoughts on who should be allied with who. Steel Meridian are actively protecting colonies and, thus, fighting the grineer and corpus in a losing battle. Because of this, I certainly see the Red Veil viewing them favorably, because they're out there fighting corruption and protecting the pure and innocent. Meanwhile, New Loka are solely concerned with Earth and humanity, which is focused but conservative. It ignores the plight of colonists and brings up the issue of who the Grineer count as. Because of that, I would think Steel Meridan has no small contempt for them. Red Veil favors those who fight corruption, Steel Meridian favors those who fight to protect the innocent. Their goals are closely entwined, in the end. Plus, Red Veil are humans, whereas Hexis seems to be Tenno. However Really like a lot of your suggestions, and it's given me an idea. What if we get lore-based events, where the factions begin to have disagreements, and the Tenno can support one side or another for bonus standing and rewards... And in the conclusion of these events, who each faction is allied with might actually change, making the whole alliance system extremely fluid in practice/ Edited October 26, 2014 by Varzy Link to comment Share on other sites More sharing options...
APBladeX Posted October 26, 2014 Author Share Posted October 26, 2014 I disagree with your thoughts on who should be allied with who. Steel Meridian are actively protecting colonies and, thus, fighting the grineer and corpus in a losing battle. Because of this, I certainly see the Red Veil viewing them favorably, because they're out there fighting corruption and protecting the pure and innocent. Meanwhile, New Loka are solely concerned with Earth and humanity, which is focused but conservative. It ignores the plight of colonists and brings up the issue of who the Grineer count as. Because of that, I would think Steel Meridan has no small contempt for them. However Really like a lot of your suggestions, and it's given me an idea. What if we get lore-based events, where the factions begin to have disagreements, and the Tenno can support one side or another for bonus standing and rewards... And in the conclusion of these events, who each faction is allied with might actually change, making the whole alliance system extremely fluid in practice/ The Steel Meridian syndicate is led by a rogue Grineer general. Thus, we can assume they devalue the Grineer same as the New Loka. They protect the colonies, New Loka seeks to create the colonies and restore Earth. Link to comment Share on other sites More sharing options...
Varzy Posted October 26, 2014 Share Posted October 26, 2014 The Steel Meridian syndicate is led by a rogue Grineer general. Thus, we can assume they devalue the Grineer same as the New Loka. They protect the colonies, New Loka seeks to create the colonies and restore Earth. New Loka want a pure humanity, and grineer are anything but pure. Steel Meridian might be against Grineer domination but they certainly wouldn't cast aside Grineer who defect and want to stand for what's right. I want to believe the best from New Loka, but they risk becoming puritans and racists, just like the Red Veil risk becoming bloody extremists. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now