Latronico Posted October 26, 2014 Share Posted October 26, 2014 (edited) Well, Now that's clear that they're only for 'cosmetics', Sigils given by Syndicates as rewards should totally allow to earn more reputation.At the end, people pay to have those things and they should have some kind of utility, also because most of them are nothing special. In this way, it's also more easy to farm reputation. A player should only reach the max level on a Syndicate, take the highest Sigil and then be able to farm a lot more points. In this way, EVERY player could claim multiple rewards and be able to trade them, as you Devs wish. * *Consider the fact that if earn reputation is so difficult, people will never trade anything. They'll just take what they want and then switch Syndicates. Spend reputation on an item a player already have is not a choice, because it's just a waste of time (he must farm all these points, take it and then hope that there is someone in the World that is searching for it). ---------- HOW THE SYSTEM SHOULD WORK FOR ME I made an example to be clear.Rank 0 Sigils (the standard ones) give the normal amount of reputation.Rank 1 Sigils (cost 5k) give 1.5x reputation. Rank 2 Sigils (cost 15k) give 2x reputation. Rank 3 Sigils (25k) give 2.5x reputation. Rank 4 Sigils (50k) give 3.5x reputation. Rank 5 Sigils (100k) give 5.0x reputation. Also, a player could be allowed to wear only a Sigils of the rank he has into the Syndicate.For example, if I'm Rank 3 in New Loka (Benevolent) I could be allowed to wear only Rank 3 Sigils. I think it's a perfect system. Not much grind, but also not too easy to gain reputation. Edited October 26, 2014 by Latronico Link to comment Share on other sites More sharing options...
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