Archistopheles Posted October 26, 2014 Share Posted October 26, 2014 Disclaimer: I'm frustrated right now Saturn, 9 waves, fighting level 60+ enemies. No keys. I refuse to continue to play this game if this is considered "acceptable." You can't hide behind Archwing mode, new cool weapons, awesome visuals, and "stacking" rewards. I see through it all. Stop choking me for resources. Stop cutting off my life support in survival missions. Stop limiting my key acquisition. Stop hyper-scaling enemies in Intercept missions. Stop it. It's not fun. I play for fun. This is not fun. Let me play where I want to play, when I want to play, for how long I want to play, or I'll find a game that will. P.S. Ammo Drum is not a reward. Link to comment Share on other sites More sharing options...
Sitchrea Posted October 26, 2014 Share Posted October 26, 2014 I would really like to see the low-level mods taken out of mid and high-level mission rewards... Link to comment Share on other sites More sharing options...
Scherhardt Posted October 26, 2014 Share Posted October 26, 2014 Never had the right rewards for higher waves ever since defence was introduced. *sigh Link to comment Share on other sites More sharing options...
SgtFlex Posted October 26, 2014 Share Posted October 26, 2014 (edited) Low level mods and mid-level mods were taken out of higher level excavation missions, almost only rare mods drop there, I don't see why that doesn't apply to these missions as well. Edited October 26, 2014 by SgtFlex Link to comment Share on other sites More sharing options...
Archistopheles Posted October 26, 2014 Author Share Posted October 26, 2014 All I want is a reliable source for void keys. Link to comment Share on other sites More sharing options...
Dekoser Posted October 26, 2014 Share Posted October 26, 2014 ^^ normal keys should be drop in 15 min and 30 min ... but no :P even that is not safe anymore *muhahahah* .... *sad* Link to comment Share on other sites More sharing options...
R34LM Posted October 26, 2014 Share Posted October 26, 2014 (edited) Low level mods and mid-level mods were taken out of higher level excavation missions, almost only rare mods drop there, I don't see why that doesn't apply to these missions as well. A selling point. Can I also mention that Archwing Interception doesn't reward Archwing mods? I know there are fewer mods, but really? Edited October 26, 2014 by R34LM Link to comment Share on other sites More sharing options...
Archistopheles Posted October 27, 2014 Author Share Posted October 27, 2014 Just like Kubrow mods when they were first released, but that's a whole other topic -_- Link to comment Share on other sites More sharing options...
Cpl_Facehugger Posted October 27, 2014 Share Posted October 27, 2014 All I want is a reliable source for void keys. Doesn't survival still have guaranteed keys at 15 minutes? Link to comment Share on other sites More sharing options...
ShardsSuperior Posted October 27, 2014 Share Posted October 27, 2014 Doesn't survival still have guaranteed keys at 15 minutes? But they don't drop T4 Keys. Man, DE really wants us to go through the Syndicates for T4 Keys. Link to comment Share on other sites More sharing options...
Varzy Posted October 27, 2014 Share Posted October 27, 2014 This is probably a mistake from how they reworked the rewards. Keep badgering DE about it, I'm sure they'll fix it to have keys every 15th round like it used to be. Link to comment Share on other sites More sharing options...
notionphil Posted October 27, 2014 Share Posted October 27, 2014 All I want is a reliable source for void keys. Try farming Recruiting Channel; 90% drop rate. ahahah i got to snark you in your own thread! Link to comment Share on other sites More sharing options...
Archistopheles Posted October 27, 2014 Author Share Posted October 27, 2014 Much appreciated notionphil. My own medicine does taste great after all :P Link to comment Share on other sites More sharing options...
Archistopheles Posted October 28, 2014 Author Share Posted October 28, 2014 I'm looking back at the thread after some introspection and with a cooler head. I still do not like the lack of a guaranteed key drop. The Void is bad enough as it is without adding this layer to it. Accumulative rewards were supposed to alleviate some of the grind. All you did was make it worse. The rule of Loss Adversion for humans states that I will feel more intense about losing this key-guarantee than I will feel towards getting a lucky 3 key run, or my 4 run Corvas gathering. It's true, too. I didn't feel accomplished when I luckily got all 4 Corvas parts, but I sure as hell felt cheated when I didn't get a key after fighting waves of 40-60 level Grineer. Link to comment Share on other sites More sharing options...
Macdermott Posted October 28, 2014 Share Posted October 28, 2014 I think it's downright ridiculously offensive that I've got literally 15 + of each type of tower 1 and tower 2 keys...but like 5 total tower 3 keys and 1 tower 4 key. I play a pretty even spread of missions. This is just dumb. Link to comment Share on other sites More sharing options...
StinkyPygmy Posted October 28, 2014 Share Posted October 28, 2014 (edited) Lol. I agree though. Why ammo drum is in mid to high tier missions is beyond me. Then again, that kind of backwards logic has been on and off as far as DE is concerned (T1 keys as for rewards T1 missions.) That being said I think this is a bug as you used to be guaranteed a key at wave 15. Edited October 28, 2014 by StinkyPygmy Link to comment Share on other sites More sharing options...
Sinistro6 Posted October 28, 2014 Share Posted October 28, 2014 (edited) Defense never had garanteed key drops, only survival. And if Defense is anything like Survival, there's a rotation on the quality of rewards, so a 25 minute run can rewarded 1k credits and so on. Edited October 28, 2014 by Sinistro6 Link to comment Share on other sites More sharing options...
Archistopheles Posted October 28, 2014 Author Share Posted October 28, 2014 (edited) For clarification, this was an Intercept mission, which had a high chance for a T4 key drop at wave 3, 4, 5, 6, etc etc. Now I have to go to wave 9 for 3 chances instead of wave 5. Reward stacking hurt more than they helped. Edited October 28, 2014 by Archistopheles Link to comment Share on other sites More sharing options...
SgtFlex Posted October 28, 2014 Share Posted October 28, 2014 Wait, so it only drops every 3 waves starting at wave 3? Why DE... Link to comment Share on other sites More sharing options...
Educated_Beast Posted October 28, 2014 Share Posted October 28, 2014 Yes, I received a lot more T4 keys in old system. Ran quite a few intercept missions grinding for syndicate points. Worst run was a 12 wave with 0 keys (Uranus). Best run was 8 waves with 2 keys. Had a number of 5 wave pubs empty handed. The key grind just got grittier.. Link to comment Share on other sites More sharing options...
Barhandar Posted October 28, 2014 Share Posted October 28, 2014 For clarification, this was an Intercept mission, which had a high chance for a T4 key drop at wave 3, 4, 5, 6, etc etc. Now I have to go to wave 9 for 3 chances instead of wave 5. Reward stacking hurt more than they helped. Wrong, it's every 4th wave. AABC, same as survival rewards. Link to comment Share on other sites More sharing options...
SlyBoots Posted October 28, 2014 Share Posted October 28, 2014 meh, i try to be cynical or even just disappointed about this but i really can't be arsed. gratz DE. :D Link to comment Share on other sites More sharing options...
Archistopheles Posted October 29, 2014 Author Share Posted October 29, 2014 Wrong, it's every 4th wave. AABC, same as survival rewards. Great. So just add 30% more frustration to my initial post, and we'll be right on. Link to comment Share on other sites More sharing options...
Kruglov Posted October 29, 2014 Share Posted October 29, 2014 I wonder why we cant craft void keys. They are made of metal right? Like everything else. Link to comment Share on other sites More sharing options...
Barhandar Posted October 29, 2014 Share Posted October 29, 2014 Great. So just add 30% more frustration to my initial post, and we'll be right on. DE have the idea that mindless grind == endgame. FYI: it is not. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now