Einsig_SV Posted October 27, 2014 Share Posted October 27, 2014 Forced extraction is the most moronic way you could have implemented an invisible barrier. First of all, the stupid random extraction bug caused a lot of failed missions and lost mods for no good reason. This bug would have never existed in the first place if you'd never put out of bounds extraction in the game. Second, what the hell am I supposed to do if a mod flies out of the mission area? I just lost ANOTHER Efficient Transferal, a mod I've picked up TWICE, to forced extraction. First because of the bug, second because the mod flew out of bounds and I was extracted when I picked it up. THAT IS NOT OKAY. Replace it with an autopilot that takes control of your frame and turns you around after you've been out of bounds too long. Don't rip me out of the mission for no good reason and make me waste my damn time. Link to comment Share on other sites More sharing options...
Grulos Posted October 27, 2014 Share Posted October 27, 2014 Genius idea by DE. Instead of a red line appearing when you come close to the "end", you just get extracted. Link to comment Share on other sites More sharing options...
Guest Posted October 27, 2014 Share Posted October 27, 2014 Or, you know, they could use the same "out of bounds" system put in place in every other mission: you move to a place you shouldn't, you get teleported back into the mission. Link to comment Share on other sites More sharing options...
_Malware Posted October 27, 2014 Share Posted October 27, 2014 I actually like the forced extraction, my only issue is during the interception missions and the screen is up while out of bounds, but other than that it tells u your out and to go back, and its a fun way to exit the mission if u know ur gonna lose :p Link to comment Share on other sites More sharing options...
HyokaChan Posted October 27, 2014 Share Posted October 27, 2014 (edited) Which brings me to this new argument: Please stop drops from falling out of bounds in general. I've had this problem several times fighting Alad V, where Zanuka might drop something as it dies but it flies/rollsover the edge and drops off into oblivion before my Carrier's Vacuum can reach it. Edited October 27, 2014 by HyokaChan Link to comment Share on other sites More sharing options...
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