Rycin Posted October 27, 2014 Share Posted October 27, 2014 I'm curious whose idea it is to have each 'tower' have 15-20 enemies spawn at once? Its literally impossible, this auto capture when the enemy is there for longer than 15 seconds is lame. You've got 20+ mobs, all firing lasers PINPOINT AT ALL TIMES. Like really, why can't I get a laser that fires continuously and never leaves my target? Yet I get 20 lasers hitting me at once while the tower is auto captured and I go down.... how does this make sense DE. Another thing, the inability to remove the targets on the mobs is really annoying. Juke left, juke right, dive, spin, twerk, smash into the planet. Nothing works, 'increase accuracy so they don't shoot like storm troopers' so now they shoot like the good guys, handgun at a mile headshot. Last bullet with sand in their eyes. I mean this buggy release is fine, the fact you force those who want to try the content same night to pay to rush it. Then make it impossible to get something without a fully ranked/modded(the damn droprate of the mods is bull and the rewards for interception ARE NORMAL MODS!!!! WTH!) So I have to spend ages getting my Archwing up to R30, farm out mods for it that doesn't drop except once in 20 missions then hope someone is doing the mission or wait 30 minutes for one person to join and then fail it because of 'LULZ ZERG OVER9000 LAZOR AUTO TARGET' Link to comment Share on other sites More sharing options...
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