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Limbo Theorem And Archwing Interception- Wtf?


IEpicWolfI
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So me and my buddy tried over a dozen times to get started on the Limbo Theorem mission. We crafted it, started- neat. We go into Archwing Interception mission and get ourselves kicked. As soon as we get one tower, the NPCs have 3. As soon as we re-capture one, the enemies already  got back the one we took and are over 20% ahead of us.

 

Is it meant to be painfully difficult to fight lvl20-29 enemies in such an annoying game mode as Interception? That mode is fun when you have solid ground under your feet, not in Zero-G with over 2500 metres from between the points..

 

Over 13 times later we still can't complete it. People either leave as soon as the enemies are ahead of us or don't join at all.

 

Pls halp.

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Familiarize yourself on what stats are carried over from Warframe to Archwing, and build on those. Certain Warframes simply are better than others in Archwing. Take a look at this reddit thread: http://www.reddit.com/r/Warframe/comments/2kfqxt/what_modsstats_get_carried_over_to_your_archwing/

 

Also, equip Energy Siphon and don't be afraid to spam your Odonata 3 and 4. 

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Took me a few tries to figure it out but...

 

The enemies move from point to point in swarms, if you're with a friend. Have one of you fight a holding action to occupy enemy fighters, while the other jets around to re-capture neglected points.

I cannot stress this point enough.

 

If the team idles and tries to defeat the swarm, they will fail incredibly hard. You must continuously have people moving around and preventing them from taking points.

 

Keep in mind that while you cause an enemy node to be conflicted, they cannot gain points for it.

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Even with maxed equipment and mods this particular Interception mission is very tricky.

I got through it solo, but not without a whole lot of losses. 

 

I'd say just go try and get some mods and level your archwing to 30, and then hope to get the one map where the points are pretty much at the same height. The map where points B and D are on top of each other seems to spawn enemies faster, and they seem way more aggressive (or maybe it's just me). The key is not to get in fights so much, but to try and outrun them to each tower. Sometimes you get lucky and it works, and sometimes it doesn't.

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If the team idles and tries to defeat the swarm, they will fail incredibly hard. You must continuously have people moving around and preventing them from taking points.

 

Doesn't quite work that well with certain nodes being way further out than others.

 

Interception in general was already a problem, not due to difficulty, but the sudden spawns everywhere that make it unfeasible for a group to continuously hold each point simultaneously without someone present at all times.

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Learn to Archwing (as in fittings and actually know how to use the Arch gun and prioritize capture points)

And to a certain extend, re-farm everything again.

 

You are not good enough if your melee takes 3 swings to kill something.
You should either kill it with 1 slice or 2 slices.

 

 

 

p5V8lrM.jpg

Edited by fatpig84
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