KaptainK3nny Posted October 28, 2014 Share Posted October 28, 2014 2 Ways to incorporate this. 1 PVP aspect A Syndicate is mad at a certain player for helping out a rival syndicate Puts Bounty on head. The Player has to run from other player warframes on a specific tileset without being killed in order to win. If They get killed Player Earns Ridicoulous high amount of Respect and Credits for killing target.(<<<< This is open to feedback and is not fully the way i want it to sound) 2. PvE Aspect Either Every once in a while or all the time Bosses will be targeted by Syndicates Doing These runs will be harder than normal boss runs but you do get to work with syndicate members(ONLY SAME SYNDICATE). Rewards are plentiful blah blah blah. Link to comment Share on other sites More sharing options...
Cobalt313 Posted October 28, 2014 Share Posted October 28, 2014 Aren't Syndicates going to start giving you special missions once you gain enough favor? If they do I could see you getting Rescue mission requests to save one of their number. Other than that though I'm not sure how well your idea would work due to the way game sessions are handled limiting ad-hoc PvP like your first suggestion. Unique Assassinate bosses for Syndicates might be interesting, though. Perhaps they want you to off a certain high-ranking official of their 'Enemy' Syndicate? Link to comment Share on other sites More sharing options...
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