DivisionByZero Posted October 28, 2014 Share Posted October 28, 2014 This is a small suggestion however it's an embarrassment that it hasn't been fixed. How many times have you or a teammate accidentally gone into a mission with a dragon key and either had to restart or play the mission handicapped? This is a simple no-brainer: Disable dragon key effects outside of Orokin Derelict maps. Link to comment Share on other sites More sharing options...
Angius Posted October 28, 2014 Share Posted October 28, 2014 This is a simple no-brainer: unequip it when you finish farming Vault. Link to comment Share on other sites More sharing options...
Tahaneira Posted October 28, 2014 Share Posted October 28, 2014 (edited) This is a small suggestion however it's an embarrassment that it hasn't been fixed. How many times have you or a teammate accidentally gone into a mission with a dragon key and either had to restart or play the mission handicapped? This is a simple no-brainer: Disable dragon key effects outside of Orokin Derelict maps. Or remember to take it off before you start your mission? That's just you being forgetful, not a fault of the dev team. I actually know people who run non-OD missions with Dragon Keys if they feel like adding some extra challenge. Edited October 28, 2014 by Tahaneira Link to comment Share on other sites More sharing options...
Imaru Posted October 28, 2014 Share Posted October 28, 2014 I'd prefer they not be disabled. If you want tojandicap yourself, you should be able to. It should however have a pop up box warning you of what you're getting yourself into. Link to comment Share on other sites More sharing options...
StinkyPygmy Posted October 28, 2014 Share Posted October 28, 2014 Just...don't...forget...to..take..it..off... I've left one on before by mistake. I dealt with it and moved on. In the event it was hurting me too much to carry on I bailed on the mission and restarted if i knew it would be an issue. Link to comment Share on other sites More sharing options...
DivisionByZero Posted October 28, 2014 Author Share Posted October 28, 2014 (edited) There is no legitimate reason why there shouldn't at least be a "warn on bringing dragon key into non Orokin Derelict mission" as Imaru12 suggested. Anyone opposing this is just here to misery-monger. Edited November 1, 2014 by (PS4)IIIDevoidIII Cleaning Link to comment Share on other sites More sharing options...
Angius Posted October 28, 2014 Share Posted October 28, 2014 (edited) All we said is that you just need to remember to unequip the key and the auto-unequip function should not be implemented. Edited November 1, 2014 by (PS4)IIIDevoidIII Cleaning Link to comment Share on other sites More sharing options...
vaugahn Posted October 28, 2014 Share Posted October 28, 2014 There is no legitimate reason why there shouldn't at least be a "warn on bringing dragon key into non Orokin Derelict mission" as Imaru12 suggested. Anyone opposing this is just here to misery-monger. There is. It says on the loadout tab if someone is carrying a dragon key. Link to comment Share on other sites More sharing options...
DivisionByZero Posted October 28, 2014 Author Share Posted October 28, 2014 (edited) This is a simple no-brainer: unequip it when you finish farming Vault. Give me one very good reason why my suggestion shouldn't be implemented at the very least as an option. Edited November 1, 2014 by (PS4)IIIDevoidIII Cleaning Link to comment Share on other sites More sharing options...
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