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Melee Affecting Weapon Accuracy (%) Stats


0Frank0
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Whenever I use my melee weapon, it reduces my weapon accuracy even though I hit all my targets. I know the vast majority of the warframe players do not care about their accuracy rating at the end of each mission but I do. Anyways I think it has been there since before the archwing update.
 
So everytime you use your melee weapon it counts like missing a shot in your weapon accuracy. Just to make sure you guys understand here's an example : I shoot 2 bullets with my braton and both shot register on the corpus crewman so my weapon accuracy is at 100% and now if I hit 2 times the corpus crewman  with any melee weapon and both hit register, my weapon accuracy will drop to 50%.

I might be wrong  but I always notice a weapon accuracy (%) drop following a few melee hits .If any players can confirm this it would be appreciated and if i'm wrong I'll just delete the post.
Edited by 0Frank0
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I can confirm this.  Went into a mission, solo, with nothing but a sidearm and melee weapon.  Fired one shot for one kill at the start of the mission, then swapped to my melee weapon and from that point on did nothing but melee attacks.

 

- One-hit, one kill, per enemy.

- I did not copter.

- I did not use any air attacks for mobility otherwise.

 

And at the end I had 3% accuracy listed.

 

(Video will be visible when it's done processing.)

 

You can change the title to something like "Mission Accuracy Stat Calculated Incorrectly" to note that this is an issue with incorrect calculations instead of stuff being applied in the wrong category.

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I can confirm this.  Went into a mission, solo, with nothing but a sidearm and melee weapon.  Fired one shot for one kill at the start of the mission, then swapped to my melee weapon and from that point on did nothing but melee attacks.

 

- One-hit, one kill, per enemy.

- I did not copter.

- I did not use any air attacks for mobility otherwise.

 

And at the end I had 3% accuracy listed.

 

(Video will be visible when it's done processing.)

 

You can change the title to something like "Mission Accuracy Stat Calculated Incorrectly" to note that this is an issue with incorrect calculations instead of stuff being applied in the wrong category.

Blocking acts as attacking, attacks that miss to be more precise...that's why you think it was incorrect.

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Blocking acts as attacking, attacks that miss to be more precise...that's why you think it was incorrect.

Just tested, and that's not the case.

 

I did the mission again, without blocking, and I still ended up with a 3% accuracy rate.

 

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  • 3 weeks later...
  • 2 weeks later...

Went into a mission, fired a single killing shot from my sidearm, went melee the rest of the time and "Fire Accuracy" showed up as 100% (with kills at 37 and melee kills at 36).

 

So this appears to have been fixed at least as of 15.6.4!

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