0Frank0 Posted October 28, 2014 Share Posted October 28, 2014 (edited) Whenever I use my melee weapon, it reduces my weapon accuracy even though I hit all my targets. I know the vast majority of the warframe players do not care about their accuracy rating at the end of each mission but I do. Anyways I think it has been there since before the archwing update. So everytime you use your melee weapon it counts like missing a shot in your weapon accuracy. Just to make sure you guys understand here's an example : I shoot 2 bullets with my braton and both shot register on the corpus crewman so my weapon accuracy is at 100% and now if I hit 2 times the corpus crewman with any melee weapon and both hit register, my weapon accuracy will drop to 50%. I might be wrong but I always notice a weapon accuracy (%) drop following a few melee hits .If any players can confirm this it would be appreciated and if i'm wrong I'll just delete the post. Edited October 28, 2014 by 0Frank0 Link to comment Share on other sites More sharing options...
Rydian Posted October 28, 2014 Share Posted October 28, 2014 I can confirm this. Went into a mission, solo, with nothing but a sidearm and melee weapon. Fired one shot for one kill at the start of the mission, then swapped to my melee weapon and from that point on did nothing but melee attacks. - One-hit, one kill, per enemy. - I did not copter. - I did not use any air attacks for mobility otherwise. And at the end I had 3% accuracy listed. (Video will be visible when it's done processing.) You can change the title to something like "Mission Accuracy Stat Calculated Incorrectly" to note that this is an issue with incorrect calculations instead of stuff being applied in the wrong category. Link to comment Share on other sites More sharing options...
Rydian Posted November 5, 2014 Share Posted November 5, 2014 Still an issue in 15.0.9. All melee attacks seem to count as a miss. Link to comment Share on other sites More sharing options...
Rydian Posted November 7, 2014 Share Posted November 7, 2014 Still a problem in 15.1.1. Link to comment Share on other sites More sharing options...
Sebastianx Posted November 7, 2014 Share Posted November 7, 2014 I can confirm this. Went into a mission, solo, with nothing but a sidearm and melee weapon. Fired one shot for one kill at the start of the mission, then swapped to my melee weapon and from that point on did nothing but melee attacks. - One-hit, one kill, per enemy. - I did not copter. - I did not use any air attacks for mobility otherwise. And at the end I had 3% accuracy listed. (Video will be visible when it's done processing.) You can change the title to something like "Mission Accuracy Stat Calculated Incorrectly" to note that this is an issue with incorrect calculations instead of stuff being applied in the wrong category. Blocking acts as attacking, attacks that miss to be more precise...that's why you think it was incorrect. Link to comment Share on other sites More sharing options...
Rydian Posted November 7, 2014 Share Posted November 7, 2014 Blocking acts as attacking, attacks that miss to be more precise...that's why you think it was incorrect. Just tested, and that's not the case. I did the mission again, without blocking, and I still ended up with a 3% accuracy rate. Link to comment Share on other sites More sharing options...
Rydian Posted November 25, 2014 Share Posted November 25, 2014 Just tested again, still happening in 15.3.3. Link to comment Share on other sites More sharing options...
Rydian Posted November 28, 2014 Share Posted November 28, 2014 Still happening in 15.5.2. Link to comment Share on other sites More sharing options...
Rydian Posted December 13, 2014 Share Posted December 13, 2014 Went into a mission, fired a single killing shot from my sidearm, went melee the rest of the time and "Fire Accuracy" showed up as 100% (with kills at 37 and melee kills at 36). So this appears to have been fixed at least as of 15.6.4! Link to comment Share on other sites More sharing options...
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