Bitfly Posted April 22, 2013 Share Posted April 22, 2013 I did a wallrun just before, and when I took off, I ended up landing on top of the roof in that room. Made a small video showing what it looked like: http://www.twitch.tv/bitfly/b/394357642 Link to comment Share on other sites More sharing options...
Nuko_Miko Posted April 22, 2013 Share Posted April 22, 2013 It makes sense :D Didn't you see those old ninja movies where ninjas sneak from above walls to kidnap little kids while they sleep? xD Link to comment Share on other sites More sharing options...
Dark_____Hunter Posted April 22, 2013 Share Posted April 22, 2013 Once, I called an elevator and stood under it, knowing it would pass through me. However, I stood underneath the console, which pushed me through the floor, and out of the level. I fell and died xD Link to comment Share on other sites More sharing options...
Feynt Posted April 23, 2013 Share Posted April 23, 2013 I think if the game registers you falling out of the world, it should invoke the "falling to your doom" code and plant you back on firm ground inside the level geometry. The game already knows when you fall off the bottom of the universe and teleports you back up to the top of it so you fall in an endless loop. Instead, it should just fade to black and pitfall save you. Link to comment Share on other sites More sharing options...
truci4 Posted April 24, 2013 Share Posted April 24, 2013 this happens to me a lot, when you go very fast you can simply get through the textures if it is a corner. The ninja jump while running in a wall gets its maximum speed if you jump right after touching the wall. Link to comment Share on other sites More sharing options...
JHarlequin Posted April 24, 2013 Share Posted April 24, 2013 It doesn't use the falling to your doom code because that does take up some process and some of the rooms don't have anywhere that you can fall to your doom without passing through the walls. Most of the normal play methods that could passt through walls have been dealt with, it's some pretty rare glitches/attempts to pass through walls that are causing the problems now. Fixing those remaining glitches should be easy enough and would be better in terms of the game running well then using the fall to your doom teleport in every room. Link to comment Share on other sites More sharing options...
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