[DE]darryl1 5,905 Posted October 28, 2014 Share Posted October 28, 2014 Hotfix 15.0.7 Additions: • Added a final summary line to the Codex when viewing the completed Archwing Quest. • Added a visual effect to Furious Javelin which will grow in intensity the more times it is cast. • Added in a new Power Menu input for binding when using a gamepad. The old power cycling/activating old remains for players wishing to use this configuration but the Power Menu option is now on by default. Game Optimizations: *Note: The following game/memory performance changes should help alleviate a number of win32 related crashes while also improve the overall load times on all systems. • Improved the Vectis Scope visuals. • Improved the performance of multiple transmissions. • Improved loading screen performance. • Improved the performance of multiple UI elements seen on the Liset. • Improved the performance of the Stalker's initial loading into a level. • Improved the collision of the Hecate Syandana on the Rhino warframe. • Improved the performance of numerous in game sound effects.Adjusted the position of the Sun in the Ice Planet tileset skybox. Changes: • Tweaked the Banish cast animation and increased casting speeds. • On going Syndicate Offering UI improvements. • Glass windows in Archwing missions can now be flown through without taking damage. • Toned down the Archwing hit reaction animations. • Tweaked a number of Stalker sound effects. Fixes: • Fixed an issue with the game pad bindings for Crouch was appearing incorrectly. • Fixed a number of display issues seen on the End of Match results screen. • Fixed an issue with Archwing abilities using incorrect stats. • Fixed an issue with Void laser traps still harming Limbo while in Rift Walk mode. • Fixed an issue with gravity building up during repeated casts of Zephyr's Tail Wind. • Fixed an issue with Nav Segments not properly dropping from the Phobos Boss. • Fixed an issue with incorrect Master Ranks being displayed on the Profile Screen. • Fixed an issue with Coolant Leak removing Snow Globe slow on enemies. • Fixed some geometry clipping issues seen on certain Ice Planet tilesets. • Fixed the charge damage multiplier not working correctly for the Opticor. • Fixed a number of broken art and lighting assets seen in numerous Ice Planet tiles. • Fixed an issue with Clients not hearing Grineer Skiff sound effects correctly. • Fixed an issue with Phorid bolts damaging Limbo whilst Rift Walking. • Fixed an issue with erroneous Elytron Wing descriptions. • Fixed an issue with certain Ice Planet tilesets missing proper minimaps and thus breaking waypoints. • Fixed an instance of Bladestorm attacks getting stuck as continually in use. • Fixed an issue with broken Beastmaster item pickups. • Fixed an issue certain art assets clipping into certain Archwing tilesets causing potential progression stoppers. • Fixed Bloomer explosion visual effects not appearing correctly for clients. • Fixed the HUD marker for Demolitions Archwing abilities registering and appearing incorrectly. • Fixed an issue with clicking on the top menu while inside Clan Stats causing the menu system to break. • Fixed an issue where selecting a color picker would cause the currently equipped color to be switched to an incorrect color selection. • Fixed an issue with erroneous Infested art assets appearing in certain Ice Planet tilesets. • Fixed an issue with the Beastmaster boomerang switching hands when equipping and throwing. Link to post Share on other sites
Kacc 457 Posted October 28, 2014 Share Posted October 28, 2014 COOL Link to post Share on other sites
Liantedan 210 Posted October 28, 2014 Share Posted October 28, 2014 Thanks =) Link to post Share on other sites
Ishki88 8,191 Posted October 28, 2014 Share Posted October 28, 2014 thanks.. Link to post Share on other sites
Warriorrogue 1,351 Posted October 28, 2014 Share Posted October 28, 2014 Now I want to see the Furious Javelin effects. Link to post Share on other sites
SazerTarious 1,086 Posted October 28, 2014 Share Posted October 28, 2014 (edited) Thank You, Now please fix invisible enemies in Archwing and Hosting Migration causing you to return to your ship. Edited October 28, 2014 by SazerTarious Link to post Share on other sites
VitalAmprex 652 Posted October 28, 2014 Share Posted October 28, 2014 thx! Link to post Share on other sites
Exinanis 360 Posted October 28, 2014 Share Posted October 28, 2014 Thx DE, on another note RedText confirmed as a guy Link to post Share on other sites
Morec0 19,459 Posted October 28, 2014 Share Posted October 28, 2014 Thx DE, on another note RedText confirmed as a guy I saw that.. Must be Skree. Link to post Share on other sites
Stefanovich 2,042 Posted October 28, 2014 Share Posted October 28, 2014 "...for all you 32-bit Tenno out there." Link to post Share on other sites
SgtFlex 2,848 Posted October 28, 2014 Share Posted October 28, 2014 GG was playing interception and was at the wave we planned to extract Link to post Share on other sites
DazDaSpazz 389 Posted October 28, 2014 Share Posted October 28, 2014 (edited) Yay. Thanks DE Edited October 28, 2014 by DazDaSpazz Link to post Share on other sites
Monsterwithin 4,241 Posted October 28, 2014 Share Posted October 28, 2014 Awesome Link to post Share on other sites
Shiditso 92 Posted October 28, 2014 Share Posted October 28, 2014 Cool, but when will the invisible Archwing enemies be fixed? Link to post Share on other sites
ScorchedIce 1,055 Posted October 28, 2014 Share Posted October 28, 2014 "Improved the Vectis Scope visuals."YES Link to post Share on other sites
Lancars 3,085 Posted October 28, 2014 Share Posted October 28, 2014 No more archwing bullet sponge if i bump something?! yay! Link to post Share on other sites
Gizogin 158 Posted October 28, 2014 Share Posted October 28, 2014 • Fixed the charge damage multiplier not working correctly for the Opticor. What does this mean? Is this good? Link to post Share on other sites
CypherAJ 16 Posted October 28, 2014 Share Posted October 28, 2014 So, still no Perrin Sequence cost reduction? Link to post Share on other sites
Guest Posted October 28, 2014 Share Posted October 28, 2014 • Fixed an issue with gravity building up during repeated casts of Zephyr's Tail Wind. Oh finally, thank the stars! Link to post Share on other sites
Garuger 792 Posted October 28, 2014 Share Posted October 28, 2014 187 mb just for that ? 0_o Link to post Share on other sites
noweakness 748 Posted October 28, 2014 Share Posted October 28, 2014 Still no interception fix.GG Link to post Share on other sites
Valletta 193 Posted October 28, 2014 Share Posted October 28, 2014 Limbo still needs work. Maybe hotfix 15.0.1923214124125 will fix it. Link to post Share on other sites
Sflashy 7 Posted October 28, 2014 Share Posted October 28, 2014 thanks Link to post Share on other sites
dmoe33 33 Posted October 28, 2014 Share Posted October 28, 2014 YAY Link to post Share on other sites
XxCurtennoxX 3,463 Posted October 28, 2014 Share Posted October 28, 2014 Aw man i was hoping for a fix for Life Strike only working when you're the host :/ Link to post Share on other sites
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