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Uranus Archwing Interception Difficulty


Jotaro_Kujo
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As much as I want to, I can't get the Elytron parts from this mission due to the INSANE, impossible difficulty. I get killed within 30 seconds of trying to fight the enemies, which I can't even get away from since they mob me until they decide on a flip of a dime that they are gonna insta-cap a point. I've tried with a full group, and we all DIE. It's like an impossible space version of Dark Souls. And I've gone on long grinds to get good mods for my Archwing, but no dice. Please fix this, I really want to get that Archwing.

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There are a few problems with the Uranus Archwing Interception mission that exist in the other Archwing gamemodes, but simply seem to be worse there.

 

First off, there is the rather ridiculous range in which enemies are able to capture points. I've seen enemies that fly up to the point, initiate the capture, then fly off across the ENTIRE MAP and still be able to capture. It should be fixed to where they can only capture if they are within the circular/spherical zone, and must stay in that zone for it to capture. Going off this, they should not be able to capture while you are still within the zone, at least I don't think.

 

Second, there are the spawns. The enemy damage and everything is fine in my opinion, but the fact that the enemies not only spawn in hordes but also endlessly only makes things worse. Add onto this the fact that they can and will surround you and there is little chance of survival.

 

EDIT: I feel I should add more. In general, the enemies can at times capture points far faster than you ever can, and as stated above can do it when they aren't even in the zone and from an insane distance away.

 

EDIT 2: I feel I should clarify I've done these missions decked out and with a team equally maxed. Still have had trouble. It's also worth noting that not everyone is going to have the same experience. For some people it may be extremely easy, and for others extremely hard. Personally, I'm leaning more towards the hard scale of things.

Edited by PsychedelicSnake
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The missions are very possible, but it requires insane amounts of team coordination, I managed to complete it once with a group, but 3 of us were in a chat program and could relay information to each other quickly and easily. It was a very long, drawn out battle, but at the end of Wave 3, one of the group flew over to kill a last remaining enemy and got force extracted in the process, causing a host migration, and disconnecting me. The remaining two managed to clutch out a victory, fortunately. They were rewarded with a T4 Intercept, Unfortunately.

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I've had no problems with the difficulty. but I am running as valk which leads to 1700 armor. I also use the frontal shield, flares, and repulse quite a bit. usually around 50% energy

The mobs healths really not the high either, I'm running viral heat on my arch-gun (whatever the default one is) and shredding the mobs no problem

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It makes sense to me. would you be able to beat a frame-based Uranus interception with a half-leveled frame, and only a handful of the mods? Not likely. it's the same concept. I am OK with having missions that I can't beat right away, it makes me feel like I'm progressing.

 

"Half-leveled frame"

Rhino, Max rank, Orokin Reactor installed, and My archwing and almost all of its abilities are almost all maxed.

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I definitely agree with you here, archwing missions are stupidly difficult to complete right now seeing as the enemies can capture the points from ridiculous range, and the fact that they are also traveling at what appears to be 50% of light speed which the tenno archwing (which I was lead to believe is the top of the line gear) cannot even hope to out race. Enemy difficulty is another matter, I have tried using my weapon/skills to thin out the ranks, but the elytron's core vent doesn't do anything to hinder the enemies who still can hit you with perfect accuracy even in the thick of the fog. Granted, I have whittled entire groups to death, it seems far too inefficient of a method to attempt to do in a hectic environment such as outer space.

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