Auramaru Posted October 29, 2014 Share Posted October 29, 2014 So, it is unquestionable that this is the first thread of it's kind, however I found that adding another voice to the chant might help the cause. What sense does it make for THE BEST MISSION KEYS IN THE GAME to only drop in one mission type? Why aren't T4 keys added to defense and survival rotations? It is completely understandable for the keys to be rare. It is also understandable if the drop-chance is more common on interception. But why would you put it on JUST ONE mission type? I don't have the best way with words, but just note that I would really appreciate it if you diversify the T4 Key Drop Locations/Mission types. Thank you for your time. Link to comment Share on other sites More sharing options...
Renegade343 Posted October 29, 2014 Share Posted October 29, 2014 Well, there are the Syndicates and their T4 keys (but then again, the effort may not be worth it, when I think about it). Anyways, I kind of want them to be rewarded at hard Excavation missions. After all, we are digging stuff from the ground, so we could just say that we hit a buried Orokin key cache. Link to comment Share on other sites More sharing options...
Somedude1000 Posted October 29, 2014 Share Posted October 29, 2014 (edited) Flying spaghetti monster ears your plea Additionally, having them limited to only one mission type is rather silly, but DE wanted t a challenge I guess. Personally I'm more mad that archwing parts only come once every four rounds at rounds 4, 8, 12, 16 etc of archwing interception, which atm is extremely hard to do by yourself (solo) Edited October 29, 2014 by Somedude1000 Link to comment Share on other sites More sharing options...
Grimm Posted October 29, 2014 Share Posted October 29, 2014 i think its good as it. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted October 29, 2014 Share Posted October 29, 2014 So, it is unquestionable that this is the first thread of it's kind, however I found that adding another voice to the chant might help the cause. What sense does it make for THE BEST MISSION KEYS IN THE GAME to only drop in one mission type? Why aren't T4 keys added to defense and survival rotations? It is completely understandable for the keys to be rare. It is also understandable if the drop-chance is more common on interception. But why would you put it on JUST ONE mission type? I don't have the best way with words, but just note that I would really appreciate it if you diversify the T4 Key Drop Locations/Mission types. Thank you for your time. In fact, what I think SHOULD be done is removal of keys from both defense AND survival pools. Because in current state of the game, they are the best game mods for everything (with exception of fast runs, capture beats everything here). Hell, might drop the chances to get prime parts/core batches and add minor resource rewards to the pool. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now