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For The Love Of <Insert Deity Here>, Diversify T4 Key Drop Locations


Auramaru
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So, it is unquestionable that this is the first thread of it's kind, however I found that adding another voice to the chant might help the cause.

 

What sense does it make for THE BEST MISSION KEYS IN THE GAME to only drop in one mission type?  Why aren't T4 keys added to defense and survival rotations?  

 

It is completely understandable for the keys to be rare.  It is also understandable if the drop-chance is more common on interception.  But why would you put it on JUST ONE mission type?

 

I don't have the best way with words, but just note that I would really appreciate it if you diversify the T4 Key Drop Locations/Mission types. 

 

Thank you for your time.

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Well, there are the Syndicates and their T4 keys (but then again, the effort may not be worth it, when I think about it). 

 

Anyways, I kind of want them to be rewarded at hard Excavation missions. After all, we are digging stuff from the ground, so we could just say that we hit a buried Orokin key cache. 

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Flying spaghetti monster ears your plea

 

 

Additionally, having them limited to only one mission type is rather silly, but DE wanted t a challenge I guess.

 

 

Personally I'm more mad that archwing parts only come once every four rounds at rounds 4, 8, 12, 16 etc of archwing interception, which atm is extremely hard to do by yourself (solo)

Edited by Somedude1000
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So, it is unquestionable that this is the first thread of it's kind, however I found that adding another voice to the chant might help the cause.

 

What sense does it make for THE BEST MISSION KEYS IN THE GAME to only drop in one mission type?  Why aren't T4 keys added to defense and survival rotations?  

 

It is completely understandable for the keys to be rare.  It is also understandable if the drop-chance is more common on interception.  But why would you put it on JUST ONE mission type?

 

I don't have the best way with words, but just note that I would really appreciate it if you diversify the T4 Key Drop Locations/Mission types. 

 

Thank you for your time.

In fact, what I think SHOULD be done is removal of keys from both defense AND survival pools. Because in current state of the game, they are the best game mods for everything (with exception of fast runs, capture beats everything here).

Hell, might drop the chances to get prime parts/core batches and add minor resource rewards to the pool.

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