KingTaro Posted October 29, 2014 Share Posted October 29, 2014 (edited) Hands down my favourite addition of the U15. (I'm enjoying Archwing a lot as well, but this Aerial Melee is just Majestic) Mobility just sky rocked with this one glorious, long lost and rediscovered, ancient Tenno move! You can jump from one wall to the next without touching the floor/ground. (Not to mention fly if you use Nyx Absorb with it). But, there is a small issue. It doesn't actually help you much taking down the aerial enemies, as seen in the video bellow. Which was one of the main reasons why it has been implemented. There is a simple fix to that: Removing the cooldown between Aerial Attack and the Slide attack. When you use the Aerial attack, there is a cooldown that prevents you using your melee weapon. The reason why there is a cooldown is because otherwise, you'd be able to spam Aerial attack non-stop, allowing you to fly around. However, I believe the cooldown should only be applied to the Aerial Attack and not every type of melee attack after the Aerial Attack. That means to allow the use of Ground Slam and Slide Attack right after the Aerial Attack. Edited January 17, 2015 by KingTaro Link to comment Share on other sites More sharing options...
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