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How About A Chain System?


K-TheHunter
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Everyone that plays warframe has been disappointed at the RNG, so i was thinking about a way to at least lessen the disappointment that the RNG can cause sometimes, and i remembered the chain system in Final Fantasy XII

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It's simple, the more of the same enemy that you kill, more the chance to drop something raises, of course it's impossible to run a void mission and only kill ancient's or so on, so if DE's ever accept a system like this, it would have to be very well thought through

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