Casardis Posted October 30, 2014 Share Posted October 30, 2014 (edited) When U13 hit, melee channeling glow was very intense and saturated, which made it look quite impressive to activate and to keep. Here's an example of what it looked like at first. Look at the energy surge! The glow! The bloom! However, a few patches later, especially during U14, the channeling effect became dull. The glow wasn't as bright, and the colors looked washed out. Many people in the forums complained about that, and a member of DE even replied saying that it was, indeed, an issue on their side and that they would fix it. And they did fix it! The problem is that the fix didn't seem to have lasted very long because, since U15 and even a bit before I believe, it's back to the dull colors. Saryn with a bad glow-in-the-dark paintjob. Is it possible to fix this again? Whether it's a priority or not, the fix is already prepared and available anyway. It just needs to be placed again, right? Edited October 30, 2014 by Casardis Link to comment Share on other sites More sharing options...
Octoknightx Posted October 30, 2014 Share Posted October 30, 2014 Honestly I never noticed the fix...everything still looked really terrible...after the "fix". Link to comment Share on other sites More sharing options...
Casardis Posted October 30, 2014 Author Share Posted October 30, 2014 Honestly I never noticed the fix...everything still looked really terrible...after the "fix". The fix happened for a very short time I think, unless I'm imagining things. I'm pretty sure it didn't last more than two hotfixes. Link to comment Share on other sites More sharing options...
Valiant Posted October 30, 2014 Share Posted October 30, 2014 (edited) Probably the result of yet another non-optional performance adjustment at the expense of quality. Hopefully it will be fixed. Edited October 30, 2014 by Naith Link to comment Share on other sites More sharing options...
Octoknightx Posted October 30, 2014 Share Posted October 30, 2014 Answer from Reddit: Me: Is there a fix in the works to bring back the bright, shiny, deep, cool looking channeling effects back? DE: Probably, I saw a forum thread on this before the AMA and I'll send it to our FX master. -RF Yay? Link to comment Share on other sites More sharing options...
Marthrym Posted October 31, 2014 Share Posted October 31, 2014 Agreed, could we get back to the vibrant colors plox?^^ Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted October 31, 2014 Share Posted October 31, 2014 Sent this to our FX guru and he mentioned he's been testing a few things yesterday to address this request. Link to comment Share on other sites More sharing options...
Melos-mevim Posted October 31, 2014 Share Posted October 31, 2014 I really hope this gets fixed soon Link to comment Share on other sites More sharing options...
LascarCapable Posted October 31, 2014 Share Posted October 31, 2014 Let's hope for a fix later ! I miss those badass lights. Link to comment Share on other sites More sharing options...
Reidmaster Posted October 31, 2014 Share Posted October 31, 2014 (edited) Also there is a bug where if you join an already in-progress mission the energy color will change to blue not matter what color you have applied. Edited November 1, 2014 by Reidmaster Link to comment Share on other sites More sharing options...
Evers Posted October 31, 2014 Share Posted October 31, 2014 And what about the still missing particle effects when you are not hosting? Im asking for that since channeling is in the game and till now it still isn't fixed. Would love to get these when im not hosting too since it looks awesome. Link to comment Share on other sites More sharing options...
Casardis Posted November 1, 2014 Author Share Posted November 1, 2014 Sent this to our FX guru and he mentioned he's been testing a few things yesterday to address this request. Thanks for the confirmation! Much appreciated. And what about the still missing particle effects when you are not hosting? Im asking for that since channeling is in the game and till now it still isn't fixed. Would love to get these when im not hosting too since it looks awesome. If you're concerned about that, a new topic on it (or bumping one addressing this issue) should be done. There's not too much use doing it here I think, since it might not get the attention it deserves (as the topic's main concern has been confirmed for testing). Link to comment Share on other sites More sharing options...
TheBlackFalcon03 Posted November 5, 2014 Share Posted November 5, 2014 When U13 hit, melee channeling glow was very intense and saturated, which made it look quite impressive to activate and to keep. Here's an example of what it looked like at first. Look at the energy surge! The glow! The bloom! However, a few patches later, especially during U14, the channeling effect became dull. The glow wasn't as bright, and the colors looked washed out. Many people in the forums complained about that, and a member of DE even replied saying that it was, indeed, an issue on their side and that they would fix it. And they did fix it! The problem is that the fix didn't seem to have lasted very long because, since U15 and even a bit before I believe, it's back to the dull colors. Saryn with a bad glow-in-the-dark paintjob. Is it possible to fix this again? Whether it's a priority or not, the fix is already prepared and available anyway. It just needs to be placed again, right? They're baack......... Link to comment Share on other sites More sharing options...
Kine_ Posted November 5, 2014 Share Posted November 5, 2014 What color is that on saryn... that yellow is GOLD ??? http://i.imgur.com/5EsRobg.jpg Link to comment Share on other sites More sharing options...
HalfDarkShadow Posted November 6, 2014 Share Posted November 6, 2014 (edited) Changes Changed the way Melee Channeling colours are generated to restore brightness to those with brighter customized selections (https://forums.warfr...to-dull-colors/)They're baack......... I haven't noticed almost any different with Zephyr's? Or maybe its because she barely has any energy-channeling lines, and her top piece doesn't light up/in the way from the rest...man that's underwhelming :/ I was really excited to see Zephyr look super bright again~ EDIT: I noticed when you use your 1st and 2nd skill, you can really see her glow now! I just wonder why its only for that one second of those two abilities and not with channeling via melee weapons. But still, I wish she would like more like that like my Sayrn does~ Edited November 6, 2014 by HalfDarkShadow Link to comment Share on other sites More sharing options...
zavienh5 Posted November 6, 2014 Share Posted November 6, 2014 (edited) i dont even see like any glow....ya know...prob like a line or 2.....its so dull and just not like visually appealing Edited November 19, 2014 by zavienh5 Link to comment Share on other sites More sharing options...
Casardis Posted November 6, 2014 Author Share Posted November 6, 2014 (edited) i dont even see like any glow....ya know...prob like a line or 2 EDIT: I noticed when you use your 1st and 2nd skill, you can really see her glow now! I just wonder why its only for that one second of those two abilities and not with channeling via melee weapons. But still, I wish she would like more like that like my Sayrn does~ Not all Warframe have lots of glow, especially their default skin. It's usually the immortal ones that do, as you see on Saryn. Also, the new glow really makes her golden now. XD I personally would prefer if it was like before (actually matching the energy color), but it's better than the dull colors. I'm still thinking of messaging Draice to give feedback on that, since I'm personally not totally satisfied (if I wanted yellow, I'd pick yellow, not get it by picking orange). What color is that on saryn... that yellow is GOLD ??? http://i.imgur.com/5EsRobg.jpg It's this one. Edited November 6, 2014 by Casardis Link to comment Share on other sites More sharing options...
Darkstalix Posted November 6, 2014 Share Posted November 6, 2014 This is with highest saturated red color energy show off(eximus color pallete) Its better than before yes but still i prefer the old one.. my red looks lie pink in most cases Link to comment Share on other sites More sharing options...
Blakrana Posted November 6, 2014 Share Posted November 6, 2014 Also, the new glow really makes her golden now. XD I personally would prefer if it was like before (actually matching the energy color), but it's better than the dull colors. I'm still thinking of messaging Draice to give feedback on that, since I'm personally not totally satisfied (if I wanted yellow, I'd pick yellow, not get it by picking orange). Wait, so the colours for Channelling effects are actually not matched to what you select? It isn't simply colour blindness on my part? Drek...honestly not sure how to feel on that. On the one hand, I'm relieved it's actually not just my inability to tell...on the other, it's disheartening cause it means I can't get it right at all... Oh well. At least my frame colour schemes look as I want them to most of the time. Things will come along in time. Link to comment Share on other sites More sharing options...
[DE]Jeremy Posted November 6, 2014 Share Posted November 6, 2014 (edited) Looking into this right now, definitely some mismatch going on there. Edit: Fixed! Edited November 6, 2014 by Vaen Link to comment Share on other sites More sharing options...
CatPhoenix Posted November 6, 2014 Share Posted November 6, 2014 This is what channeling is supposed to look like?!? I might have to get the Eximus color picker then. I've never seen the channeling look that good on my frames, or is this because I have an AMD video card? Link to comment Share on other sites More sharing options...
Darkstalix Posted November 7, 2014 Share Posted November 7, 2014 I use AMD too so i dont think thats the reason... But if its only Nvidia glow feature..oh well meh Link to comment Share on other sites More sharing options...
Casardis Posted November 7, 2014 Author Share Posted November 7, 2014 (edited) The channeling glow doesn't seem to be anything but alpha/texture related, so I doubt it has to do with Nvidia, which is usually about physics and such (like the small floaty and swirly particle effects). Looking into this right now, definitely some mismatch going on there. Edit: Fixed! Tested and confirmed. Thank you Vaen! Edited November 7, 2014 by Casardis Link to comment Share on other sites More sharing options...
ensignvidiot Posted November 19, 2014 Share Posted November 19, 2014 bumping because I love the original Channeling when it was shipped out from the start. I would like the option to return to that, it really drive home that a Tenno is about to unleash the fury on any surrounding targets. The weapons trails are nice... but both warframe and Archwings need more glowlybits Link to comment Share on other sites More sharing options...
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