vats3 Posted April 23, 2013 Share Posted April 23, 2013 Okay so i have seen alot of suggestions on what would be a good way to handle the energy orb to cool down problem so i would like to bring up what i have been thinking. First the big problem with a Cooldown is that CDs can make you want to wait in a room for your cd to come back The big problem with Energy orbs is it turns you fear to use your abiltys, and single target abiltys are never used because it just is not worth it unless its a boss so my suggestion is a form of combining both ~-actually suggestion starts here-~ if you had a "freebie system" that allowed for free ability on a cd and energy used to reset the cd when ever it could solve these problems to be simple lets just use a 1:1 ratio of energy to cd and change mods to effect cd instead of energy usage then you could still have the current energy system but it will also encourage using your ability more then just boss fights and actually use all of your abiltys lets take the frost for instance as he stands in the current system i almost never use his first 2 abilitys as his other 2 are a much better use for the energy. how ever if you where to take this system all of his abilitys would be used, i would favor his first abilty for the low cd but also favor using the 3rd one when needed knowing if i need it again i could just use energy if it was truly needed again moving over to a caster like ember, with the full energy load out people curently normally used it is possible to if you are unlucky to never get energy drops and have to use your gun, in this system where energy is to lower your cd even if you never come into energy you can still use your abilitys alot, and abilitys that would have normally been ignored in favor of conserving energy would then be used for other abilitys the point of this system is to be able to favor abilitys while not being punished for using other abilitys Link to comment Share on other sites More sharing options...
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