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15.0.9

Additions:

 

  • Added new death effects for Corpus Crewman and Moas.
  • Added a transparency slider for Sigils!

 

Changes:

 

  • Reduced Camera Shake when 'sprinting' in Archwing missions.
  • Tweaked snow and ice textures to be less reflective
  • Archwing nodes are now excluded from Invasions. There was (and right now still is) an Invasion on Pandora, Saturn which is preventing Archwing play.
  • Optimized code to better handle Syndicate Standing tracking.
  • Players can no longer taxi squad members to Syndicate missions above their current rank. Also corrected issue where Syndicate Mission XP was given for the incorrect node in a region.

 

Fixes:

 

  • Fixed an issue with Bonus Syndicate mission reward standing not being displayed on the mission results screen.
  • Fixed an issue with Corrupted Mod Transient Fortitude not being equippable simultaneously with Blind Rage.
  • Fixed scale issues on Orokin Explosive Barrels and Orokin Caches.  
  • Fixed issues with some PBR materials having incorrect opacity/alpha write values which resulted in character transmissions not looking correct.
  • Fixed enemies not appearing for Clients in Archwing missions.
  • Fixed an issue where closing a private conversation would result in a loss of functionality.
  • Fixed Grineer Skiff enemies firing at different rates for host and client.
  • Fixed Quests being re-startable (which is not fully supported right now) by simply pressing enter on the Quest Diorama screen, even though the "Begin" button is not showing.
  • Fixed missions not starting when being selected via the Worldstate panel.
  • Fixed issue with the Exterminate kill counter continuing to display in Archwing quest after being told to abort mission.
  • Fixed Syndicate Standing bar calculations to correctly display current Standing. Also, Standing bar will now display a message when a new title is required to progress.
  • Fixed various ‘out of bounds’ bugs in tilesets that could cause players to get stuck or fall out of level.  
  • Fixed an issue with unnecessary explosions in Trench Run extraction area.
  • Fixed issue where Corpus hack puzzle would display blank hexes.
  • Fixed issues with extraction messages staying after reaching extraction.
  • Fixed issue with too many News items disturbing layout of News Panel.
  • Fixed waypoint marker issues in certain Archwing Trenchrun Maps.
  • Fixed Ciphers not being usable for Grineer hack panels.
  • Fixed a game freeze that would occur in defense missions when one player leaves and the other continues playing.
  • Fixed several crashes and game hangs.
Edited by DERebecca
Added missed change
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wv3csx.gif

 

danke

 

Also, lets not forget this shall we?

 

 

https://forums.warframe.com/index.php?/topic/332218-you-overdid-it-this-time-de-syndicates-enormous-reputation-cost/

 

(Maybe 14.1 or .2? Please? With a Grineer mask on top? I know you have seen this, just waiting for some community hotty on it or something)

Edited by 123Olympian
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"Added a transparency slider for Sigils!"

 

Yay!

 

"Fixed issues with some PBR materials having incorrect opacity/alpha write values which resulted in character transmissions not looking correct."

 

Yay!

 

"Fixed enemies not appearing for Clients in Archwing missions."

 

Yay!

 

So much yay.

Edited by Reidmaster
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