SIDESTRE4M Posted November 4, 2014 Share Posted November 4, 2014 (edited) Super Jump has gotten me where no mere jump or Directional Melee has before. Don't knock it until you've tried Power Strength on it. I tried... and sadly 90% is enough to just beat directional melee. And building Excal arround blind rage isn't very funny. It's sadly the sad truth, my beloved Super Jump just lost it's fame. Edited November 4, 2014 by SIDESTRE4M Link to comment Share on other sites More sharing options...
HyokaChan Posted November 4, 2014 Share Posted November 4, 2014 My biggest gripe with super jump is how it doesn't compliment mobility very well. I find it clunky to press while sprinting and if I so much as accidentally tap the space button instead of pressing 3 I don't jump. Still farming oxium for zephyr... Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted November 4, 2014 Share Posted November 4, 2014 If you accidentally press [space] instead of [3]... How do you manage the other abilities during movement? Link to comment Share on other sites More sharing options...
HyokaChan Posted November 5, 2014 Share Posted November 5, 2014 I don't jump at all. Link to comment Share on other sites More sharing options...
zavienh5 Posted November 5, 2014 Share Posted November 5, 2014 Radial Impact: The closest thing to the old Super Jump. Excalibur leaps into the air, becoming immune to damage and drawing the fire of all nearbye enemies. As Excalibur comes crashing back down to earth, he releases an AoE shockwave that will either briefly stun or ragdoll enemies, based on how much damage he absorbed. In the worst case scenario it accomplishes just as much as the current Super Jump, but in most cases should provide some valuable team utility. this Link to comment Share on other sites More sharing options...
MichaelSD Posted November 5, 2014 Share Posted November 5, 2014 I don't jump at all. I am in the not jumping business too. :) Link to comment Share on other sites More sharing options...
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