Hixlysss Posted November 1, 2014 Share Posted November 1, 2014 First off, there is no visible way to tell you are out of bounds in archwing and then you get a message saying "Hey, you are out of bounds" and then I turn around to run back, but apparently it wasn't fast enough and got extracted. I was trying to get a mod that had flow out of bounds, but...yeah. This is, what i would assume, a very easy to fix problem. Look at the corpus tile set, with the big bubble that keeps you inside, why can't we have that in the entire archwing map? Just a big bubble that keeps us from going out of bounds? Cause there was no timer or anything for how long you have to get out of the mission before you're pulled out, unwillingly, by lotus somehow overwriting your command of ordis... Mainly, I'm just ticked off cause I lost my limbo mission because I got extracted. Link to comment Share on other sites More sharing options...
Katinka Posted November 1, 2014 Share Posted November 1, 2014 Lotus told me to get back in the fight when I had a Dreg point blank in front of me. I kill it and start flying towards the next red mark on my map (Exterminate mission), Ordis turns up and drags me away. Link to comment Share on other sites More sharing options...
Hixlysss Posted November 1, 2014 Author Share Posted November 1, 2014 Lotus told me to get back in the fight when I had a Dreg point blank in front of me. I kill it and start flying towards the next red mark on my map (Exterminate mission), Ordis turns up and drags me away. Most games that have "out of bounds" areas have this big flashing sign that takes up your hud with a count down of "YOU HAVE 10 SECONDS TO GET BACK TO MISSION" where as archwing does not feel like 10 seconds...much less than that. Ontop of that, the big issue is mods and stuff have momentum and will fly out of bounds, so say a rare mod spawns and flies out of bounds...you're S.O.L. Link to comment Share on other sites More sharing options...
Katinka Posted November 1, 2014 Share Posted November 1, 2014 so say a rare mod spawns and flies out of bounds...you're S.O.L. I got the impression that in my mission the last 15 enemies spawned out of bounds and got stuck to a rock. I was warned while right next to a dreg and pulled out of the mission while flying towards the next blip! Link to comment Share on other sites More sharing options...
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