SandwitchPrime Posted November 1, 2014 Share Posted November 1, 2014 Dear DE I know you have been working hard for this update, and i appreciate that, how ever, i cant help but notice that this update is extremely rushed and unpolished, up to the point where features were at the bottom line of playable. The Archwing: when i say something's at the bottom line of playable, i meant this, the new archwing mode, it's glichy and messy, just then i played 3 rounds of limbo interception mission, and guess what? all 3 rounds i had to give up because at the end where you are required to kill all the monsters, one of them was always, STUCK IN THE ROCKS! this is bloody unacceptable! it's something that should have been discovered and fixed way before the update got out, this is sending a message along the lines of "hey players we cant be bothered to test out if this S#&$ even works so F*** you and deal with it." is this some sort of trick for us to buy plat for limbo? well it worked, coz hell if im going through that again. Syndicates: ask me what is the laziest of all creations by DE, and this is the answer,a lot of the syndicates mods were poorly designed, the description was obscure(WTF does +1 purity mean), im sorry but there's no other way for me to say it. i mean really? a skana mod? if some one has got 190k credits, a spare orokin reactor, an otrhosP blade, im quite sure they were able to make much better weapons than the skana, so WTF? is this a place holder? coz it sure look like so. the warframe mods weren't any better neither, the element frames'(Volt, Ember, Saryn, Frost ........and Oberon?)have almost 0 usage apart form ember's, is some one really willing to give up a mod slot just so they could allow their teammates to deal slightly more dmg?when their assistant is necessary there are way more better mods to put in, and savage silence? really? Decorations : more ways to waste plat no comment Ability mods:while im complete happy that the ability mods were removed, im quite disappointed that a lot of abilities that has obvious problems had once again been ignored, like Nyx's 2 that never hits anything, ember's fireblast, that's nothing but visual and uselessness, and lots of other spells that almost no one ever uses. this update was huge, and up to the point that it's beyond your ability, and so there's lots of problems, form the frequent crashing for lots of players to glitchy unfinished designs. no one wanted you to rush it, it's bad for all of us, no one said you have to release contents 3 updates worth with one single update(then 10 hotfixes in a single week), the obvious problems of not being able to use chipers on grineer minigames and the archwing bug i mentioned before were simple problems that can be fixed or avoided by simply play testing it for a while, take your time, no one's here to rush you guys. if you guys knew that you are rushing yourselves, then dont, slowdown your pace, delay some contents, it's ok. for a multiplayer game rushing brings no benefit, there are some problems that's been known for years, fix those first okay? Link to comment Share on other sites More sharing options...
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