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Mastery Rank Suggestion


Macdermott
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I suggest that mastery rank levels have a requirement of unlocking planets also.

 

This would ensure a certain level of familiarity with various game modes.

 

Perhaps 2 planets to a mastery rank?  Even if you have the xp required, if say Venus and Earth aren't fully unlocked, you can't progress.  So on a so forth.

 

What do you think?

 

I further suggest that the void and the orokin derelict have a mastery requirement of at least 4.

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I don't particularly like this idea. I think that if you can reach Pluto at mastery rank 2 you damn well deserve to get there. Also this would make the game A LOT more grindy (like it isn't already) because you'd need to level entire mastery ranks of weapons and warframes just to proceed through the game to higher level content. I understand the logic behind this idea, but I don't think it would be a good idea to implement. 

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I don't particularly like this idea. I think that if you can reach Pluto at mastery rank 2 you damn well deserve to get there. Also this would make the game A LOT more grindy (like it isn't already) because you'd need to level entire mastery ranks of weapons and warframes just to proceed through the game to higher level content. I understand the logic behind this idea, but I don't think it would be a good idea to implement. 

Good points.

 

Perhaps then there should be some other way of ensuring players are adequately prepared for the higher level content?  Maybe instead of just clearing the planet's boss node, they should be required to have done all of the nodes on the planet to progress?  And to get into the void you must have completed all the planets?

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