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Orokin Derelict Lockers: Locked And Unlocked Look The Same Save Colour


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Hi, Blakrana here.


In my quest to explore the Origin System to look at the changes done to lockers for colour-blind accessibility (no, really), I've discovered pretty much the title:






Locked Derelict Lockers are giving the 'Unlocked' appearance, despite it not being the case. I also don't run around with any looting Mods of any description, so that's not a factor either. Whilst I suspect most people don't meander the Derelicts as much as the void, it nevertheless is all that's left to address for Lockers to be fully dealt with as intended.


Mission in question was a Solo Orokin Derelict Exterminate, if that may be a factor. At any rate, these are the only lockers to not be working properly that I can see. If anyone else sees any, well, mention it with proof.


This may all be part of Infested hunting strategy however, luring colour-blind treasure hunters into devious traps in dark rooms (Kidding...I hope)


Past that: The Rarity stars on Mods are a fantastic touch. If we can get labelled colour palettes, that'd be swell. *cough*


Wait, but how could you tell them apart?

Face hugging, contrast and the fact I can actually see the difference at that distance. The changes done have just made it 'across the map' that I can tell the difference.




After running more Derelict missions, I've verified that it isn't an isolated issue.


Orokin Derelict Sabotage:



Orokin Derelict Defence:



Orokin Derelict Survival:



I'm going out on a limb here and inferring that I'll find the same should I run a Derelict Capture or Assassinate mission. This may not seem like much, but here lurk the last lockers to not be affected by the accessibility changes. Hopefully once they're dealt with, we can move on to other things.


Either way, it's generally been a great change. I save so much time in treasure rooms now.

Hope this helps resolve matters.

Edited by Blakrana
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