AsuraKyu Posted November 2, 2014 Share Posted November 2, 2014 Alright, so a LOT of testing done with Limbo. He's a great frame, lots of potential, and was very annoying in the learning curve lol. The mod set I'll be using is as follows (All Mods maxed, and 1 Forma used) : Intensify Blind Rage Narrow Minded Overextended Natural Talent Streamline Fleeting Expertise Stretch ( Can be subbed with a Continuity depending on how you play this frame. ) So what you're going to get out of this is a VERY squishy, highly offensive, and supportive frame. His skills, and how I use them: Info: Duration: +39.0% Range: +69.0% Strength: +69.0% Efficiency: +35% Banish: Energy cost - 10 Damage - 845 (Impact) Range - 59m Duration - 35 Seconds I honestly find Banish to be a more so, all around annoying skill. However, I find it useful when used in conjunction with Rift walk and Rift Surge using it primarily to pick off tougher enemies which may be a detriment to your team. Rift Walk: Energy cost - 16 Duration - 35 Seconds I have mixed feelings about this skill. I find it useful and useless all at the same time. Most of the negatives which have been widely discussed throughout the community are tell all's to why it's bad, but again used in conjunction with Banish and Rift Surge it's most certainly your go to skill while looking seemingly absolutely useless to your team from their perspective. Rift Surge: Energy cost - 33 Duration - 35 Seconds Damage taken by enemy - 500% Rift Surge is the soul reason this build is so expensive. Depending on your teams composition ( Nova or Banshee or whoever ) that compounded damage increase can get pretty ridiculous while playing your offensively supportive role. Along with the powerful single target weapons such as the Newly released Opticor, Paris Prime, Dread, etc., when used with Banish and Rift Walk you'll find some pretty impressive results. Cataclysm: Energy cost - 65 Damage - 845 ( Blast ) Radius - 27m Duration - 41 Seconds Not gonna lie as it stands now, I kind of hate this skill. At the very least I feel like Rift Surge should have been passively implemented with the same functionality it currently has. But! All the same, it has it's uses. With it's sub par Radius and extreme duration it's pretty awkward to use. Along with that I've yet to figure out how duration effect's the slowing of the closing of cataclysm before it implodes on itself ( to my knowledge it doesn't, and the skill just get's really small when the longevity of the skill is too high, so shaving some levels off of Narrow Minded could help in both directions). Cataclysm I still will say I find useful if you bring a nice AOE type weapon with you, again using Rift Walk and Rift Surge so that you can operate in and out of safety of your enemies range, while still doing good damage and protecting your team from whatever may be inside while they do other things (Again will work wonders with good team composition). My main gripe is THIS SKILL HAS NO RECAST. That's something I really do dislike for it's extreme duration, not to mention you can't pick up the drops from within the cataclysm which will annoy your team mates regardless. All in all though, I find him fun and a troll lol. Mainly useful for speed running things like Captures and Rescues, and will most notably shine in a defense. Note: Take nothing I say as set in stone fact. This is just how i play him. In my opinion he's a lot more like Loki outside of trolling where he's in a league all his own. Rift Walk is your acting Stealth. Cataclysm your Panic/Radial Disarm. And finally Banish with Rift Surge being all the things you while in stealth lol. Definitely open to suggestions, opinions, other findings you may have. Any thoughts? Link to comment Share on other sites More sharing options...
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