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Everyone Says That Syndicates Are Endgame


Garuger
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however people are already reaching max level in around 2 weeks period . Is that trully the "long time comintment " that DE was boasting around ? because i literally dont see it . Regardles thought gj to the ppl that went so far so quick . Keep destroying the borders that DE has  put :D

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"Endgame" is based on the playstyle of casual gamers and they will still need some time to reach max lvl and all rewards and syndicates are not the complete endgame its just the first part of it, u find in every other games always a few that are extreme fast pls dont compare apples and pears

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Pay to skip. People are buying affinity boosters and grinding day and night just to get to the end of syndicates.

 

It's still annoying how much people have to work for just to get to 5,000 without an affinity booster.

Edited by Postal_pat
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Well, if you haven't figured it out, Warframe has always had some dedicated (and sometimes very "crafty") players.. The devs are always surprised when they get the metrics about how quickly people can accomplish things.. Syndicates are no different.. SOMEONE was going to max them in a week or two. But I think if they go on averages, it's safe to say that these max situations are pretty isolated as in not that many people have done it yet..

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well when you have nearly everything maxed out its pretty easy to dominate waves upon waves of enemies. becomes just another "kill as many as you can as fast as you can".

 

some people are able to adjust to the conditions, others want goals handed to them. thats what truly separates the complainers and those who have completed what they needed to.

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Pay to skip. People are buying affinity boosters and grinding day and night just to get to the end of syndicates.

 

It's still annoying how much people have to work for just to get to 5,000 without an affinity booster.

U dont need to pay to be fast i can make +1000pts in 10-15min without booster its just about "KnowHow"

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Pay to skip. People are buying affinity boosters and grinding day and night just to get to the end of syndicates.

 

It's still annoying how much people have to work for just to get to 5,000 without an affinity booster.

 

i guess youve never gotten a rare container.

 

since those, i wouldnt pay for an affinity booster. but then again, i also dont complain about people funding a game they enjoy.

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Until you have reached max syndicate rank you can't really make that claim. More to the point, those are people who have been grinding standing for a large portion of those 2 weeks (still a remarkable achievement). If I'm horribly wrong someone please tell me.

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U dont need to pay to be fast i can make +1000pts in 10-15min without booster its just about "KnowHow"

 

Still his complaint stems from the idea of gain being tied to affinity, which means boosters effectively doubles the output making it twice as slow for someone without one.. "Knowhow" will not balance that, as even if you are making 1k without one, someone with one is still making 2k..

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Well, DE did say in the last devstream that there will be more rewards added to the tree. Also, for someone that isn't just grinding away to get those points but just playing different missions it takes a lot longer to score points. I'm usually getting somewhere between 75 and 100 points just playing with friends, so even the first reward takes quite a long time. It definitely feels like some end-game rewards for me. 

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this update is an INTRO to syndicates and archwing. as with pretty much everything else, theres bound to be more things added to make them more interesting.

 

i highly doubt syndicates will stay a number game. they are no doubt planning missions and alerts for them to happen as frequently as invasions.

 

i highly doubt archwing will remain only having 2 models and 2 of each weapon. if you think that will be the case, then ill be happy to say "told you so" when they make more.

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I would say they are current end game. Mostly because it's a nice grind and has potential for future content as well. I think it's a great addition to the game.

Are you sarcastic or something? Because for new ppl joining it is something but for vets it is nothing

"Endgame" is based on the playstyle of casual gamers and they will still need some time to reach max lvl and all rewards and syndicates are not the complete endgame its just the first part of it, u find in every other games always a few that are extreme fast pls dont compare apples and pears

I was sarcastic about the end game part

Why all the talk of endgame when the beginning hasn't started yet? I mean the game isn't even released yet!

Of course it is still in OPEN BETA reagrdless of 2 major console release what an idiot i am :D

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I don't get why people think that Syndicates are an "endgame". There's nothing "endgame-y" about them.

 

They're just a long-term investment. A new player by going MR2-MR10 would probably be able to max one without even trying, during the usual gameplay.

 

So cheers to the people to grinded one or two to the max - but it's not how it meant to be, those players just tire themselves out and get bored quickly.

 

Just put the damn Sigils, and do your usual stuff while playing, and gradually you'll unlock more stuff even without grinding your asses off.

 

 

 

... besides, the selection of the available reward at the moment isn't too impressive. No reason to hurry for now.

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Well, DE did say in the last devstream that there will be more rewards added to the tree. Also, for someone that isn't just grinding away to get those points but just playing different missions it takes a lot longer to score points. I'm usually getting somewhere between 75 and 100 points just playing with friends, so even the first reward takes quite a long time. It definitely feels like some end-game rewards for me. 

 

This is exactly how I am doing it.. Mission at a time and with booster coming out at around 109 each completion.. I've already seen a thread about some "cheese" with using mag and basically racking up xp by using her shield polarization skill in a defense map, but I dunno, maybe they should find a better way to give these points rather than making it a pure affinity thing.

 

Maybe give mobs a chance to drop some sort of item , like dogtags or something, that give them during the mission or something..

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im more interested in what is to come. i want syndicate wars and missions, possibly similar to that one event a while back, where the grineer won. cant recall the event, but boy did it urk my clanmates when i ran around with the brakk back then.

 

not saying there needs to be supremely epic rewards, but perhaps each syndicate can have influence over different planets, granting enhanced exp gain or something for having that influence, or something like that. who knows? could be like having 6 epic-tier clans fighting to own the system.

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