Jump to content

Ice Wave Animation Isn't Moving Over Terrain The Way It Should


Recommended Posts

Other than what you see here, in the screenshot below, where it just animates from a different height and cuts corners when moving across terrain like crates.

It should traverse them naturally and be animated for all possible objects that it might have to scale up.
+I have an idea for one animation possibility
The ice wave would leave the ground and make an arcing jump over objects and when leaving a high ledge to crash below and continue it's path. This could, essentially just be a few shards that leave the ground, but continue the wave when they land.

Edited by Jamblls
Link to comment
Share on other sites

Yeah the way Ice Wave is made is that it traverses only on a horizontal plane. I do think that having it traverse vertically would be nice too, since, for gameplay purposes, it might be able to hit things like cameras, or maybe enemies that stick on walls (thinking of possible new enemy design).

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...