Brynslustafir Posted November 5, 2014 Share Posted November 5, 2014 (edited) Just a little context, feel free to skip to the next paragraph if you already know about how they wound up getting nerfed. All players used to start off with the same 3 weapons. Mk1 Braton, Lato, and a Skana. Most players learned quickly that the Lato was simply better than the Mk1 braton for raw damage output. So instead of raising the Mk1 Bratons stats slightly to make it more viable in the early game, DE decided to nerf the Lato and bring it down to the pitifully low level of the Mk1 Braton. But that's not all. They decided to go the extra mile and nerf ALL forms of the Lato for no good reason. And so 2 formerly late-game viable sidearms became nothing more than useless trophies, and a useless trophy became... well... even more useless and throphy-y I guess. Needless to say, I'm not happy about this. And waiting months and months for a rebuff only to be left hanging hasn't helped at all. It just bugs me more and more every single time I look at my Lato prime and think to myself "Man, I wish this thing was actually somewhat useful". I don't even have Lato vandal, but I still know that the players who do deserve a buff for it. Aklato, Lato Vandal and Prime NEVER should have been nerfed to begin with, and DE still hasn't corrected that mistake. Why not? It would be so simple to just adjust the raw damage levels for both of them, DE does it all the time with other weapons. So why haven't they? Besides, stealth nerfing like that is a toxic practice to begin with and should never be used. Regardless of reason, It's time to rebuff them. Pff, it was time to rebuff them the moment they were nerfed. It doesn't matter how long these weapons are ignored, I won't forget, and I won't stop making threads about this until the issue is resolved. Better late then never. EDIT: Added Aklato on behalf of MrNishi. Edited November 5, 2014 by Plasmaface Link to comment Share on other sites More sharing options...
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