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[DE]Rebecca

Update 15.1.0+15.1.01

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! Stalker might give me a Sigil if i beat him?! ORDIS! Get my Stalker squishing gear ready!

 

Stalker sigil, must get.

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  • Perhaps certain minibosses now have a chance to drop a Sigil….

 

 

 

OH COME ON, NOW I ACTUALLY WANT HIM TO APPEAR.

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Hello again.

 

Got to the login screen (which is an improvement so thanks!) but crashed out w' this error code:

 

WAR-354245

 

Guess it's just not meant to be anymore.

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Hello again.

 

Got to the login screen (which is an improvement so thanks!) but crashed out w' this error code:

 

WAR-354245

 

Guess it's just not meant to be anymore.

Oh dear, checking now.

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Oh my god! :'D I finally have a valid reason to use heavy weapons again! I love you DE <3

 

Oh, and thanks a million times for fixing the breaking animations of directional melee, almost got me to quit playing for a week.

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Heavy Melee Weapon Changes:

 

 

Galatine

  • Base damage increased to 125 (up from 45)

 

 

Stalker/Miniboss Changes:

 

  • Stalker will now activate lockdown when he Spawns.
  • All minibosses will now be targeted less frequently by other enemies in a given mission.  
  • Better spawning logic and placement for all miniboss type enemies.
  • Perhaps certain minibosses now have a chance to drop a Sigil….

 

Only a damage buff to Galatine? Well a buff is a buff, I'll take it.

 

And sigil's from our notorious mini bosses? ooooo..

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15.1.0

 

Additions:

  • Added many Archwing mods into the Archwing Interception Mission Reward pool.

Added!?

 

I was really hoping and expecting it would say replaced. There's no reason we should be getting any other kinds of mods from archwing interception reward tables other than archwing specific mods. This is just further dilution to the tables making the archwing mods even harder to obtain.

 

Scindo Prime

  • Base damage increased to 130 (up from 85)
  • Critical Chance increased to 20% (up from 5%)
  • Critical Multiplier increased to x2 (up from x1.5)

Holy Carp! Like, as in the fish!

 

Scindo Prime is now more powerful than a Dragon Nikana. I'm very happily surprised, can't wait to try it out.

Edited by GhostSwordsman
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Well I'm glad I can use the Galatine again (Picture related) but as always, I'm not going to be 100% satisfied until they give mag a complete over hull, make saryns venom easier to use and completely re-do limbo

he_man_by_sergitozzz-d4uvrab.jpg?w=600&h

Edited by DALOS
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Heavy Melee Weapon Changes:

 

Gram

Galatine

Scindo Prime

Jat Kittag

Magistar

Fragor

Scindo

 

 

 

That is it?????????????

Or is this just the first bundle of many more bundles of heavy melee to be buffed?

Cause I dont see reaper prime nor hate :/

Edited by 7grims
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zomg! So many fix! THANK YOU DE FOR DOING THIS! Screw the one who whine about more content =p (sure, is nice to have some occasionally...as long they don't focus too much on it for now)

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