ScorchedIce Posted November 5, 2014 Share Posted November 5, 2014 YAY Link to comment Share on other sites More sharing options...
DoomStick Posted November 5, 2014 Share Posted November 5, 2014 Reaper is not consider as heavy melee weapon? Me is sad :( Link to comment Share on other sites More sharing options...
siboreas Posted November 5, 2014 Share Posted November 5, 2014 Previewing a Sigil doesn't seem to work if you're already wearing a Sigil. Link to comment Share on other sites More sharing options...
Jimmyikki Posted November 5, 2014 Share Posted November 5, 2014 Thanks The memory joke was pretty good!! ahahahaha Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted November 5, 2014 Share Posted November 5, 2014 Now to hunt the stalker, also scindo prime with over 1k slash damage.... loki is gonna have a fun time spinning in circles Link to comment Share on other sites More sharing options...
7grims Posted November 5, 2014 Share Posted November 5, 2014 (edited) Reaper is not consider as heavy melee weapon? Me is sad :( Yah im stocked too, if its a slow weapon it should be on that list too. Edited November 5, 2014 by 7grims Link to comment Share on other sites More sharing options...
LunaruF Posted November 5, 2014 Share Posted November 5, 2014 Still waitin' on Limbo stuff Link to comment Share on other sites More sharing options...
LordTaurus Posted November 5, 2014 Share Posted November 5, 2014 This is great!!!!! ... thanks as always! Link to comment Share on other sites More sharing options...
KiraShado Posted November 5, 2014 Share Posted November 5, 2014 (edited) 15.1.0 Additions: Added new Finisher animations towards Hysteria. Changes: Changed position for Ability index into the Arsenal UI for easier use and clarity. You forgot this Rebecca! Edited November 5, 2014 by KiraShado Link to comment Share on other sites More sharing options...
Iraya Posted November 5, 2014 Share Posted November 5, 2014 SO any one who buyed at list one of percs of founders gets the sigil? Link to comment Share on other sites More sharing options...
Zonker Posted November 5, 2014 Share Posted November 5, 2014 15.1.0 Fixed Burst weapons fire rate being frame-rate dependent (Semi-automatic weapon fix to come!). If that actually works, then this is the best change of the whole patch and shouldn't be hidden in that wall of text. :) Link to comment Share on other sites More sharing options...
Jaimas Posted November 5, 2014 Share Posted November 5, 2014 Fixed Burst weapons fire rate being frame-rate dependent (Semi-automatic weapon fix to come!). PRAISE DOGE! Link to comment Share on other sites More sharing options...
Chroia Posted November 5, 2014 Share Posted November 5, 2014 Added many Archwing mods into the Archwing Interception Mission Reward pool. AWESMOE!™ Reason to continue doing Archwing Interceptions! (So maybe I can actually get something that'll let me take on Uranus.) (That didn't sound as bad in my head... >_>' ) Heavy Melee Weapon Changes: Wee! :3 Happy slappy time. Will definitely give this a spin. :D Archwing Mod changes: Energy Inversion. Changed from Max +20% Shield Capacity to Max +80% Shield Capacity. Energy Amplifier. Changed from Max +6% Power Range to Max +60% Power Range. I honestly think that's the wrong way to go about it. Better, in my opinion ofc, would be to reduce Warframe mods to that level. But I'm fighting a losing battle on that one, aren't I? -_- Welp, at least Transient Fortitude is in that baseball park. Perhaps certain minibosses now have a chance to drop a Sigil…. Not sure if excited.jpg Altered the Arbiters of Hexis sacrifice to be the Prime Bo Handle. Holy boop. o.o What was it before? o.0 Optimized <much snip> Go go DE! :D Changes Changed brightness in the Visual effect of Limbo’s Rift. Awesome. Hope that'll help. :) Slightly tweaked Foundry usability: when choosing to build an item in the foundry, the foundry will try to instantly return to the item being built, instead of scrolling down the list. Changed Calculation method of 2 Syndicate Augment mods:Shattering Justice (Sobek Mod) changed to max +20 Additive to base Status Chance. Entropy Burst (Supra Mod) changed to max +20 Additive to base Status Chance. <3 Fixes Fixed Syndicate Assassins joining as allies if you're supporting their faction on an Invasion node. lol. That's a pretty awesome bug. Sorry I missed it XD Fixed issues with Crewman in Bastille not being affected by headshots with the Opticor (https://forums.warframe.com/index.php?/topic/335385-opticor-bastille-vs-corpus-cant-headshot/) <3 Link to comment Share on other sites More sharing options...
Rettalick Posted November 5, 2014 Share Posted November 5, 2014 Fixed Windows XP systems not being able to play Warframe." I freaking hope so. ive been waiting almost TWO weeks not to just START getting my archwing Link to comment Share on other sites More sharing options...
Blayden275 Posted November 5, 2014 Share Posted November 5, 2014 Still no fix for the sisters drop u.u Link to comment Share on other sites More sharing options...
BuHat0S_D Posted November 5, 2014 Share Posted November 5, 2014 (edited) Altered the Arbiters of Hexis sacrifice to be the Prime Bo Handle.-________-p.s. then replace catalysts and reactors Edited November 5, 2014 by crazychuvak Link to comment Share on other sites More sharing options...
GreyEnneract Posted November 5, 2014 Share Posted November 5, 2014 Why weren't Scythes buffed? Also, still no fix on Elytron's ultimate? Link to comment Share on other sites More sharing options...
sekushiiandee Posted November 5, 2014 Share Posted November 5, 2014 mother.....effer..... i sold my galatine not too long ago... Link to comment Share on other sites More sharing options...
Sindrey Posted November 5, 2014 Share Posted November 5, 2014 Many thanks. Link to comment Share on other sites More sharing options...
shut Posted November 5, 2014 Share Posted November 5, 2014 Wait, did you guys forget about Scythes? Unless they got stealth-buffed as well, they're basically light melee weapons that have literally every downside of heavy melee weapons at the moment. That aside... holy hell, I am looking forward to playing this. Thanks DE! Link to comment Share on other sites More sharing options...
WindBlade Posted November 5, 2014 Share Posted November 5, 2014 and xp fix has not worked for me... froze on loginin screen, restarted system, and game froze after I tried to go into dojo. Link to comment Share on other sites More sharing options...
--Q--Gasz Posted November 5, 2014 Share Posted November 5, 2014 Altered the Arbiters of Hexis sacrifice to be the Prime Bo Handle. Da hell... this worst change DE!!! #And "sugatra not showing when equipted on weapon" after this hotfix Link to comment Share on other sites More sharing options...
Mcdizaster Posted November 5, 2014 Share Posted November 5, 2014 Can someone tell why they did not buff dragon nikana ? Link to comment Share on other sites More sharing options...
Infinitoar Posted November 5, 2014 Share Posted November 5, 2014 (edited) So no option to "turn off the new disintegrating enemies animation that KILLS 90% of the Warframe communities FPS". No offense DE, but we need this option. I held a steady 60FPS on a 650TI Boost 2GB card before that animation update. Now when enemies die and drop to 32 and sometimes 16FPS. We don't have superpowered rigs like you guys do at the DE office with 4 SLI'ed GTX Titans sitting in our PC's. We need the option to turn this OFF. Thanks for the other fixes however. Edited November 5, 2014 by Infinitoar Link to comment Share on other sites More sharing options...
blackegon Posted November 5, 2014 Share Posted November 5, 2014 Great job DE! Link to comment Share on other sites More sharing options...
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