Monolake Posted November 6, 2014 Share Posted November 6, 2014 Its been years already, but knockdowns are still happening separately and regardless of other game events and gameplay. They just happen, doesn't matter if you KO enemy first, use ability on him or timely dodge, doesnt matter what animation the enemy is in, game still triggers knockdown on a player, you cant interrupt it. Here is example: use Limbo Banish, enemy is down, yet knockdown still happens after it and another older example with melee bash Also while performing knockdown animation the enemy is immune to some abilities that should stagger them or to melee slam attacks and jump-kicks. Enemies that have this issue: heavygunner, bombard, napalm. (Not sure about shield lancer now) Link to comment Share on other sites More sharing options...
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