SB321 Posted November 6, 2014 Share Posted November 6, 2014 Note this is my first time thinking of a new warframe, so please don't my feeling that much As a sci-fi game, I am pretty interest in seeing a warframe that use time as it weapon. If there are any previous idea on it, please put a link up for me please. Not a artist or good with picture so lets skip to the main point here. My idea is to create a support warframe that base on using time such as speed buff/debuff,total freezing enemy,etc. If you like the idea please help me name them please. My idea of the skills are: 1.Unnamed skill(please help naming)A skill that would increase/decrease any speed related action(attack,move)depending if the target is ally of enemy 2.Decay/Ageing:Put a dot on a enemy that never cease until they die(probarly a bit op on boss though...) 3.Time warp:Warp yourself back to X seconds, going back in your previous location and heal yourself 4.Unnamed(please help) Total freeze an area that no one can enter except you,also no damage source from the outside can damage what is inside. Basiclly only you can affect what is inside it. If you have notice, the idea of the skills are base on multiple other games(credit to LoL,Smite,Dota)Nothing special for my idea but if you can help improve it and make it a real warframe, it will be great. Link to comment Share on other sites More sharing options...
Morgax Posted November 6, 2014 Share Posted November 6, 2014 (edited) 4. Time bubble, chrono sphere, paradox. Edited November 6, 2014 by Morgax Link to comment Share on other sites More sharing options...
Wartex1 Posted November 6, 2014 Share Posted November 6, 2014 I already made one a short time ago that focused more on relative time and field control. You might be able to get some ideas off of it. Quantum - The Temporal Warframe Health: 65 Shields: 125 Armor: 75 Energy: 150 Sprint Speed: 1.05 Stamina: 100 1st power - Slow (25 Energy) Deals 150/200/250/350 Cold Damage to a target within 30/35/40/50m and slowing them 50/60/70/80% for 10/12/15/20 seconds. (Does not affect bosses) 2nd power - Freeze Wall (50 Energy) Creates a 8/10/12/14m wall 3m in front of the caster that blocks all projectiles for 15/20/25/30 seconds, unleashing them all at once after the duration is over. This can be cancelled prematurely. Beam and lasers are blocked and do not accumulate. Neither enemies nor allies can pass through 3rd power - Fast Forward (75 Energy) Speed yourself up for 10/15/20/25 seconds by 40/50/60/70%, increasing fire rate, movement speed, shield recovery, energy recovery, and casting time accordingly. 4th power - Time Stop (100 Energy) All enemies within a 10/12/14/18m radius are stopped for 15 seconds and take 500/600/700/800 Cold damage. Stopped enemies do not take any damage, but any projectile that contacts them will become active once they are no longer stopped, damaging or attaching to them. Beams and lasers have no effect whatsoever on stopped enemies. (Bosses only take damage) Link to comment Share on other sites More sharing options...
BarbatosLR Posted November 6, 2014 Share Posted November 6, 2014 I already made one a short time ago that focused more on relative time and field control. You might be able to get some ideas off of it. Quantum - The Temporal Warframe Health: 65 Shields: 125 Armor: 75 Energy: 150 Sprint Speed: 1.05 Stamina: 100 1st power - Slow (25 Energy) Deals 150/200/250/350 Cold Damage to a target within 30/35/40/50m and slowing them 50/60/70/80% for 10/12/15/20 seconds. (Does not affect bosses) 2nd power - Freeze Wall (50 Energy) Creates a 8/10/12/14m wall 3m in front of the caster that blocks all projectiles for 15/20/25/30 seconds, unleashing them all at once after the duration is over. This can be cancelled prematurely. Beam and lasers are blocked and do not accumulate. Neither enemies nor allies can pass through 3rd power - Fast Forward (75 Energy) Speed yourself up for 10/15/20/25 seconds by 40/50/60/70%, increasing fire rate, movement speed, shield recovery, energy recovery, and casting time accordingly. 4th power - Time Stop (100 Energy) All enemies within a 10/12/14/18m radius are stopped for 15 seconds and take 500/600/700/800 Cold damage. Stopped enemies do not take any damage, but any projectile that contacts them will become active once they are no longer stopped, damaging or attaching to them. Beams and lasers have no effect whatsoever on stopped enemies. (Bosses only take damage) Welp there's your answer ↑ and I aapprove of this XD Link to comment Share on other sites More sharing options...
Cobalt313 Posted November 6, 2014 Share Posted November 6, 2014 I too have contributed to the slew of Time Frame ideas here. As a matter of fact, yours actually reminded me a bit of mine: https://forums.warframe.com/index.php?/topic/250791-achronus-prime-yet-another-time-controller-frame/ Link to comment Share on other sites More sharing options...
SB321 Posted November 7, 2014 Author Share Posted November 7, 2014 All ideas seems cool maybe we can put them together? Link to comment Share on other sites More sharing options...
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