Nira Posted November 6, 2014 Share Posted November 6, 2014 That's to say, when I'm the host of a mission, the enemies' shots land on me far more frequently than if I'm a client. I know there was a recent tweak to enemy accuracy figures, especially in the higher levels, but like I say, the enemies are a lot more accurate with placing their shots when I'm hosting a game than when I join another's. I don't remember it being an issue at all before update 15 came in. Don't know if this is something anyone else has experienced. I suspect latency of some sort is to blame, as my loading times when joining team games have increased hugely since U15 as well. I'm talking 60-90 seconds to spawn in to a mission, every time without fail. The frame rate in the loading screen probably averages about 5. Link to comment Share on other sites More sharing options...
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