LtSprinkulz Posted November 7, 2014 Share Posted November 7, 2014 http://steamcommunity.com/app/230410/discussions/0/620695877437486963/ was thinking something like the fight in MGS3 with the End. Something where you, alone, have to take on a boss of equal skill. Granted, I don't expect the fight to be as long as the one with the End, but just a similar concept.My idea was for a final confrontation with the Stalker, in which you would take him on aboard an Orokin tower. Just you an him in an epic showdown over two phases.Phase one: Narrow the ranksYou take on several clones of him until you get down to the final one. After severly injuring him, he does a move that disarms you and teleports you away.Phase two: Take up a weaponA table in front of you holds many melee weapons. Every weapon has a stance equipped, but no other mods, and you're free to chose which ever one you desire. You then fight in a melee battle using all the skills avalible.This wouldn't take very long, and would be really cool to play out. If they managed a good system for co-op then it could be done the same way.Your thoughts? Link to comment Share on other sites More sharing options...
Your_Very_Best_Friend Posted November 7, 2014 Share Posted November 7, 2014 I've been hoping for an Orokin Void Assassinate mission for a while now! I don't feel like Corrupted Vor should count. This could be a really neat implementation, especially if the drops made sense to the fight (Stalker frame :D) Link to comment Share on other sites More sharing options...
ArchPhaeton Posted November 7, 2014 Share Posted November 7, 2014 I like this idea! Maybe not the Stalker, coz that would kill the stalk- part of his name, but the concept sounds good to me. Link to comment Share on other sites More sharing options...
Zakharon Posted November 7, 2014 Share Posted November 7, 2014 (edited) meh I guess to complex Edited November 7, 2014 by Zakharon Link to comment Share on other sites More sharing options...
Your_Very_Best_Friend Posted November 7, 2014 Share Posted November 7, 2014 Yeah, you did, but making it just readily accessible made less sense than a rare or hard-to-make/difficult-to-find key. Who knows, maybe both ideas can be spread and bugs figured out. Link to comment Share on other sites More sharing options...
LtSprinkulz Posted November 7, 2014 Author Share Posted November 7, 2014 I literally made this post today https://forums.warframe.com/index.php?/topic/340934-stalker-marks-idea/#entry3813227 Thanks for stealing because the greatest form of flattery is imitation Please look at when my steam post was made. Way before today, my friend. Link to comment Share on other sites More sharing options...
ArchPhaeton Posted November 7, 2014 Share Posted November 7, 2014 @Zakharon good thing you edited that, was totally un-needed and made you look bad. As I said being able to directly take on the stalker would make him a stalker no more. This is a good concept, specially with special, non standard stages, otherwise it would be another [rush-to-boss -> fill-him-with-bullets -> evac-repeat] Link to comment Share on other sites More sharing options...
LtSprinkulz Posted November 7, 2014 Author Share Posted November 7, 2014 @Zakharon good thing you edited that, was totally un-needed and made you look bad. As I said being able to directly take on the stalker would make him a stalker no more. This is a good concept, specially with special, non standard stages, otherwise it would be another [rush-to-boss -> fill-him-with-bullets -> evac-repeat] He's still the Stalker, he'll still hunt you down mercilessly the same way Hek and Alad V have been sending messages from their many graves. Link to comment Share on other sites More sharing options...
ArchPhaeton Posted November 7, 2014 Share Posted November 7, 2014 He's still the Stalker, he'll still hunt you down mercilessly the same way Hek and Alad V have been sending messages from their many graves. Nope, if you can fight him whenever you want, he losses a lot of stalk- even if he still pops up randomly. Just no. A special boss would be awesome, who knows? Maybe an old orokin automaton, or something. The special stages of the mission are key in this idea, to break the usual rush-ahead assassinations become. Link to comment Share on other sites More sharing options...
LtSprinkulz Posted November 7, 2014 Author Share Posted November 7, 2014 Nope, if you can fight him whenever you want, he losses a lot of stalk- even if he still pops up randomly. Just no. A special boss would be awesome, who knows? Maybe an old orokin automaton, or something. The special stages of the mission are key in this idea, to break the usual rush-ahead assassinations become. Even still, I wasn't specifically wanting a stalker fight, the original steam post doesn't even have the same title as this one, I just threw that in (shamefully) to get more views. Regardless, I appreciate that you like my phase Ideas and for the feedback. Link to comment Share on other sites More sharing options...
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