MechaTails Posted November 7, 2014 Share Posted November 7, 2014 (edited) While using a heavy weapon like Scindo or Magistar, If you jump and press E just before you land, you get launched along the floor like an ice skater. Was it always like this?I jumped down from a high place and pressed E before I landed, it caused the "ice skating" to always happen, even during normal melee attacks. Here you can see it looks like a "shield bash" lol Also, are there any alternatives to using youtube? The video quality always gets butchered when I upload to that site. Edited November 7, 2014 by DarkTails Link to comment Share on other sites More sharing options...
Trowicia Posted November 7, 2014 Share Posted November 7, 2014 LOL Link to comment Share on other sites More sharing options...
fishworshipper Posted November 7, 2014 Share Posted November 7, 2014 That's just your directional melee attack. Link to comment Share on other sites More sharing options...
MechaTails Posted November 7, 2014 Author Share Posted November 7, 2014 (edited) That's just your directional melee attack. Did you even even watch the video? Granted it looks like crap, but still lol. Skip to around 40 seconds, it clearly shows the skating. I was also trying to melee the shield lancer but it just kept doing the skating. Edit: Oh I see, maybe the skating is the directional attack triggering, since i'm still like an inch in the air when I press E. Then the bug kicked in so I could do the directional attack on the floor Edited November 7, 2014 by DarkTails Link to comment Share on other sites More sharing options...
Eric1738 Posted November 7, 2014 Share Posted November 7, 2014 if it happens when u r on the ground then it's a bug for sure. Link to comment Share on other sites More sharing options...
Nerevar22g Posted November 7, 2014 Share Posted November 7, 2014 DE screwed up a little with those mid air attacks, they are pretty much useless cos you cant hit anything with them, but they allow any frame to jump as high as excal and fly as far and fast as zephyr Link to comment Share on other sites More sharing options...
DarkLordX2 Posted November 7, 2014 Share Posted November 7, 2014 Umm, have you ever seen Banshee's skate feets? I don't think it's the Magistar :P Link to comment Share on other sites More sharing options...
Nova-IX Posted November 7, 2014 Share Posted November 7, 2014 its a bug Link to comment Share on other sites More sharing options...
Sebastianx Posted November 7, 2014 Share Posted November 7, 2014 Yep, this is fun tho. Link to comment Share on other sites More sharing options...
Kracken Posted November 7, 2014 Share Posted November 7, 2014 ow boy... nostalgic... i had similar effect with moving speed (or rather deceleration) on rhino back in u6. as far as i can see the problem is within the attack + movement after it. Link to comment Share on other sites More sharing options...
4MostlyHarmless2 Posted November 7, 2014 Share Posted November 7, 2014 SKATING IS THE NEW COPTERING Link to comment Share on other sites More sharing options...
Seraphyx Posted November 7, 2014 Share Posted November 7, 2014 DE screwed up a little with those mid air attacks, they are pretty much useless cos you cant hit anything with them, but they allow any frame to jump as high as excal and fly as far and fast as zephyr I can hit things in and out of the air fine using them. As for the video, it's a bug being able to do it on the ground. I think it can happen with any weapon though, not specific to heavy. I also had a few weird ones where it wouldn't stop doing spin attacks (although I don't think it was doing any damage) and another where you were attacking incredibly fast but also don't think it did damage on each hit, or at all. Link to comment Share on other sites More sharing options...
fatpig84 Posted November 7, 2014 Share Posted November 7, 2014 Still better than wave dashing. Link to comment Share on other sites More sharing options...
JerZeyCJ Posted November 7, 2014 Share Posted November 7, 2014 DE screwed up a little with those mid air attacks, they are pretty much useless cos you cant hit anything with them, but they allow any frame to jump as high as excal and fly as far and fast as zephyr Zephyr+a whip=Spiderframe Link to comment Share on other sites More sharing options...
Shad0wWatcher Posted November 7, 2014 Share Posted November 7, 2014 I say let this be a thing, seems pretty effective in sword alone mode. a short dash along the ground Link to comment Share on other sites More sharing options...
MechaTails Posted November 7, 2014 Author Share Posted November 7, 2014 I say let this be a thing, seems pretty effective in sword alone mode. a short dash along the ground It may actually be just the thing we need to keep those combo multipliers going, especially against Corpus who like to run away. Its like the dashing homing move we have in Archwing melee. Link to comment Share on other sites More sharing options...
Shad0wWatcher Posted November 7, 2014 Share Posted November 7, 2014 (edited) It may actually be just the thing we need to keep those combo multipliers going, especially against Corpus who like to run away. Its like the dashing homing move we have in Archwing melee. Exactly my point. Thats the only issue we have with melee, enemies who run away. That and some glitchy physics at times but thats better left for an other time. Edited November 7, 2014 by Shad0wWatcher Link to comment Share on other sites More sharing options...
xca0 Posted November 7, 2014 Share Posted November 7, 2014 u should try dashing vertically upwards, its like a free Super Jump Link to comment Share on other sites More sharing options...
Xeo_Nespydonum Posted November 7, 2014 Share Posted November 7, 2014 May be a bug but I hope they keep it or improve it because it's really fun xD Link to comment Share on other sites More sharing options...
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