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Why Make It So Hard On You're Self De


Zakkarias
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update 15....

 

why did they make it so hard for them selfs?

everybody would be happy with lore and stealth 1.0 and an new parkour system or something.

just things that arent to big but what everybody is asking for.

instead we get archwing that wasnt a succes.

we get archwing mods just so we can grind more cuz DE knows we looove grinding :D.

we get a warframe that just like ash: an warframe thats more focused on solo sessions instead of a team player.

we get syndacites and the idea is cool but the sacrifices and the rep points... its just... more grinding cuz DE knows that we love to grind :D.

i just think that they didnt have to do so much work for what we got with update 15.

with that i mean they gave very much but nobody asked for what we got in this update. 

there are things weve been asking for over a year and we still didnt get it.

 

thats just my opinion. feel free to write yours

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everybody would be happy with lore and stealth 1.0 and an new parkour system or something.

just things that arent to big but what everybody is asking for.

Oh sure, it's way easier to completely rework every existing tileset to create some new stealth mechanic, as well as changing how parkor works (as both would require it). Your definition of grinding is only grinding because you think you've already beat the whole game. The rest isn't just going to be handed to you; you're going to have to go find all the mods you need the same way you did when you originally started.

 

Hate to break it to you, but... that's just like your opinion, man...

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"everybody"

 

here we go again, since when "everybody" became a substitute for "i"?

 

Didn't care about lore, stealth or parkour. Archwing add more to my playtime than 3 of those combined.

 

Seems like "stop new content" "improve old mechanic" have turned into buzzwords these days. People keep saying it to make them sounds like a hardcore veteran or something.

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Well...(oh God here I go...)

1) They've been working on archwing for over a year. And although I haven't played it myself, several of my friends say they really enjoy it.

2) Warframe = Grindframe, we all know that. So if you don't like it, don't play it. I actually enjoy grinding for mats/bps/etc. Work = Reward, that's how my brain works.

3) Limbo is accustomed to many play styles from what I've seen. The basis behind Limbo was the combination of abilities, which is a new concept to Warframe - a welcome one imho.

4) Again, not everyone hates grinding. Syndicates are something I've been waiting for since...forever.

 

It wasn't that they released things "nobody asked for". They didn't release things you asked for, and did release things you didn't ask for. Please don't try and speak for the rest of the community and their opinions; I can't wait to get my hands on U15.

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WHAT DID YOU SAY ABOUT ASH!?!?!?!?!

vMg9x5.gif

 

Do you know how many times I have saved my team with Ash, being able to turn invisible and revive my team, teleporting to them before their timer runs out, so next time watch what you say when dissing Ash and calling him solo only!

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Oh sure, it's way easier to completely rework every existing tileset to create some new stealth mechanic, as well as changing how parkor works (as both would require it). Your definition of grinding is only grinding because you think you've already beat the whole game. The rest isn't just going to be handed to you; you're going to have to go find all the mods you need the same way you did when you originally started.

 

Hate to break it to you, but... that's just like your opinion, man...

I disagree with OP, but they don't need to completely rework tilesets for Stealth, there's an easier way... :)

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