Shadowkid196 Posted November 8, 2014 Share Posted November 8, 2014 15.1.2 Changes: Fixed another instance of lockdown’s not ending correctly after the Stalker leaves. Fixed an instance of the Stalker getting stuck in waiting to spawn mode on Interception and Defense maps. YES FINALLY! I thought stalker actually got a taste of his own medicine, thought he ran away.. turns out he still trolled us without even spawning and by making us abort anyway... who woulda thought? Stalker is the ULTIMATE troll Link to comment Share on other sites More sharing options...
D-Stroy Posted November 8, 2014 Share Posted November 8, 2014 (edited) Fixes: Fixed potential issues with Interception and Defense reward screens not showing mods or player names past certain waves. still got this bug in archwing. host migrated into another game, after 3 waves there joined 2 other players. 3 waves later ive got this locked screen again. i was able to choose 2 times after host migration. Since the lock screen i was able to choose 2 times rewards - but the blanc locked reward layer still didnt disappear afterwards. dying doesent fix this win7 x64 bit, 16gb ram, i7-2600k, gtx670 Edited November 8, 2014 by D-Stroy Link to comment Share on other sites More sharing options...
D-Stroy Posted November 8, 2014 Share Posted November 8, 2014 Does anyone know when they will re-release Mag prime? what do u mean ... ? Link to comment Share on other sites More sharing options...
RaMP72 Posted November 8, 2014 Share Posted November 8, 2014 Not sure when it was introduced, but i found a minor issue... When you go to "My Profile - Equipment", none of the Archwing stuff has progress... Link to comment Share on other sites More sharing options...
Whitelace Posted November 8, 2014 Share Posted November 8, 2014 (edited) I can use archwing weapons in normal missions now, thanks DE! :D Also new soma skin. :3 Edited November 8, 2014 by Whitelace Link to comment Share on other sites More sharing options...
TaqeGrey Posted November 8, 2014 Share Posted November 8, 2014 Zanuka still can't spawn on me while playing interception missions... 3 times today already Link to comment Share on other sites More sharing options...
micoelcarte Posted November 8, 2014 Share Posted November 8, 2014 the graphics of warframe is high so windows xp can't handle it. Link to comment Share on other sites More sharing options...
Anubias Posted November 8, 2014 Share Posted November 8, 2014 Yeah besides the spam win8 on my laptop barely can handle it... and im able to play watch dogs on it... Link to comment Share on other sites More sharing options...
micoelcarte Posted November 8, 2014 Share Posted November 8, 2014 the graphics of warframe is so high and the window xp can't handle it. Link to comment Share on other sites More sharing options...
Mudita Posted November 8, 2014 Share Posted November 8, 2014 Procedural elements sometimes don't fill in all cells in Archwing mode, leaving empty ones behind Was playing Extermination, but can't remember which node, sorry. This was not where the waypoint was guiding me, just a secondary path I thought I'd explore. Link to comment Share on other sites More sharing options...
micoelcarte Posted November 8, 2014 Share Posted November 8, 2014 when i am launching warframe on windows xp it always says insuficient memory Link to comment Share on other sites More sharing options...
Myscho Posted November 8, 2014 Share Posted November 8, 2014 Game mark bot outside of map border and then Ordis cancel the mission. that bug is still on Link to comment Share on other sites More sharing options...
D-Stroy Posted November 8, 2014 Share Posted November 8, 2014 (edited) when i am launching warframe on windows xp it always says insuficient memory please put in data as like as the amount of your ram or your gpu u got in the laptop. warframe isnt a browsergame tho. and spam every minute doesent fix anything. Edited November 8, 2014 by D-Stroy Link to comment Share on other sites More sharing options...
perfectStranger Posted November 8, 2014 Share Posted November 8, 2014 (edited) Since this update i'm having A LOT of disconnections during endless mission, and even after i leave or abort the mission the game will often log me out after few seconds upon returning to the lisetThe game also hangs a lot of seconds when entering navigation map, when it does so, it will log me off soon. Connection is ok, these symptoms are manifesting only after this updateRunning Win 7 64b Edited November 8, 2014 by perfectStranger Link to comment Share on other sites More sharing options...
DuskStride Posted November 8, 2014 Share Posted November 8, 2014 Is it just me or is there some sort of memory leak currently plagueing this game? I swear that it's running a tad bit slower than it usually does. No I noticed it too, as I keep getting a crash from running out of memory when I load into a stage Link to comment Share on other sites More sharing options...
Anubias Posted November 8, 2014 Share Posted November 8, 2014 Funny thing is that if warframe gives me that insufficient video memory thing i must reset it, if ill try play something else it gives me same error of insufficient video memory even though i was able to play that game no problem. Its just like WF dont release memory it requested after crash. first game ever that gives me that kind of problem... Link to comment Share on other sites More sharing options...
aPolonCHo Posted November 8, 2014 Share Posted November 8, 2014 (edited) host migration bug again ... and i still have this annoying bug to wait arround 2 min after hitting play on the launcher so i can get to the log in page.... and when i start mission with my friends i have to wait like 1 min before i start to load and when i'm in the mission my friends already started .... pls fix this bug and i have unormaly huge damana on my melee weapon !?!?!?! Edited November 8, 2014 by aPolonCHo Link to comment Share on other sites More sharing options...
Aimop95 Posted November 8, 2014 Share Posted November 8, 2014 So what does Ordis say now? Link to comment Share on other sites More sharing options...
Anubias Posted November 8, 2014 Share Posted November 8, 2014 (edited) "Ordis is tired of waiting, waiting patiently for you operator..." Just like all of XP, 32bit and some Nvidia users... Just saying :P Edited November 8, 2014 by Anubias Link to comment Share on other sites More sharing options...
modaher Posted November 8, 2014 Share Posted November 8, 2014 thx DE^_^ Link to comment Share on other sites More sharing options...
JediMasterArdean Posted November 8, 2014 Share Posted November 8, 2014 Adminastrater hi i have incounterd a problem the new hotfix wont let the launcher update it keeps restarting i restarted my pc and that didnt work ooh im using steam to play the game and i like the physx like it was when the game was in beta. Link to comment Share on other sites More sharing options...
SoanoS Posted November 8, 2014 Share Posted November 8, 2014 (edited) The invisible wall situation in Trench Runs is a little better now, but there are sill invisible blocks and ridges in the previously affected cells which you keep bumping into and spinning wildly out of control. Also, had a few solo Trench Run missions on Neptune where no enemies spawned at all until I was in the cell adjacent to the reactor, and after destroying it, had very light resistance on the way and couldn't even get 30 kills scraped together that were required for the "Killer" bonus objective. :P Edited November 8, 2014 by SoanoS Link to comment Share on other sites More sharing options...
DeeathWing Posted November 9, 2014 Share Posted November 9, 2014 thanks EDIT: Oh and I'm first. :D hey man i need your help pls help me http://prntscr.com/54fzqo ???? Link to comment Share on other sites More sharing options...
DeeathWing Posted November 9, 2014 Share Posted November 9, 2014 15.1.2 Changes: Improved Dojo load times and Dojo stability for 32-bit systems. Made improvements to long host migration times caused by recent optimizations. Warframes can now be rotated in the Sigil preview diorama. Tweaked the volumes of Ancient Screams. Improved the Corpus Drone engine audio and increased the audible distance of related sound effects. Increased the volume of Grineer hacking minigame related sound effects. Removed the doppler effect from Orokin alarm sound effects. Increased the volume of numerous Grineer combat barks. Increased the movement speed of co-op hack doors to match the movement speed of other doors. Rewrote and re-recorded one of the Archwing Quest opening transmissions. Reduced the amount of reverb heard on the Pyrana sound effects. Increased the volume of the Pyrana reload sound effect. Capture Targets’s Shields Drone will not provide instant shield recharges. Fixes: Fixed multiple issues with Windows XP systems, please let us know of your continued issues as they occur. Fixed potential issues with Interception and Defense reward screens not showing mods or player names past certain waves. Fixed an issue with Odonata’s Energy Shell impeding Melee attack homing on enemies. Fixed issues with floating rooms and items on Europa. Fixed an incorrect objective marker on the minimap during the Archwing Quest. Fixed Mag's Bullet Attractor killing player sentinels as per this thread https://forums.warframe.com/index.php?/topic/254993-bullet-attractor-kills-sentinels-last-tested-nov-3 Fixed a floating Cryopod in Corpus Defense maps. Fixed an issue with players not always receiving Cryotic after completing an Excavation mission. Fixed a loss of functionality that could occur when attempting to access the Syndicates menu via the Pause Menu. Fixed a number of broken visuals associated with breaking windows during Trench Run mission. Corrected an outdated Basic Training Codex line. Fixed a scaling issue seen with Valkyr’s ambient visual effects during Archwing missions. Fixed an issue with Infested Healing Ancients spamming their charge sound effects. Fixed another instance of lockdown’s not ending correctly after the Stalker leaves. Fixed an instance of the Stalker getting stuck in waiting to spawn mode on Interception and Defense maps. Fixed a number of AI navigation issues seen on certain Ice Planet tiles. Fixed an issue with Ash’s Smoke Shadow Augment lasting forever if cast by a client who subsequently quits the mission. Fixed an issue with Ash’s Smoke Shadow affecting Defense targets. Fixed being able to use weapons while on the Liset, specifically after removing the Grustrag Bolt. Fixed an issue with getting inside asteroids as seen here: https://forums.warframe.com/index.php?/topic/340650-archwing-able-to-get-inside-asteroids/ Fixed an issue with enemies not always spawning at the start of Capture missions. Fixed an issue with the player getting stuck in missions if the End of Mission screen appeared while viewing mission progress via the pause menu. hello help pls http://prntscr.com/54fzqo Link to comment Share on other sites More sharing options...
DeeathWing Posted November 9, 2014 Share Posted November 9, 2014 Funny thing is that if warframe gives me that insufficient video memory thing i must reset it, if ill try play something else it gives me same error of insufficient video memory even though i was able to play that game no problem. Its just like WF dont release memory it requested after crash. first game ever that gives me that kind of problem..helpgeh help pls pls pls http://prntscr.com/54fzqo Link to comment Share on other sites More sharing options...
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