(PSN)MoRockaPDX Posted November 8, 2014 Share Posted November 8, 2014 (edited) How about some (more) reverse grip in Melee. I – Simply add the option to reverse grip on existing weapon and add adjustments to animations accordingly. II – Avoid changing all animations by introducing a new class of reverse grip weapons. III – Introduce a select number of new reverse grip stances for weapons best suited for said grip. Discuss. Edited November 8, 2014 by (PS4)MoRockaPDX Link to comment Share on other sites More sharing options...
RossRam Posted November 8, 2014 Share Posted November 8, 2014 Third one is the best option in my opinion. Link to comment Share on other sites More sharing options...
tveeggad Posted November 8, 2014 Share Posted November 8, 2014 Even if the Nikanas just got a reverse grip stance (is it out on PS4 yet?) I certainly wouldn't mind more reverse grip weapons/stances. Link to comment Share on other sites More sharing options...
fishworshipper Posted November 8, 2014 Share Posted November 8, 2014 By reverse grip you mean stuff like the Blind Justice stance, yea? Link to comment Share on other sites More sharing options...
Netsuki Posted November 8, 2014 Share Posted November 8, 2014 1 2 and 3: some stance mods have this effect for certain melee weapons: there's blind justice for Nikanas for a full reverse grip experience; the twin daggers attack this way despite blocking with the blades upright; some attacks for Crimson Dervish have this mixed in, and I'm not sure but Rending Crane may have this too. Pointed wind and Homing Fang switch between upright and reverse for some attacks. So other than blind justice, I don't think you'll find some dedicated reverse grip styles... which may be for the best. Link to comment Share on other sites More sharing options...
(PSN)MoRockaPDX Posted November 8, 2014 Author Share Posted November 8, 2014 Great points, everybody. I will edit my OP to reflect that some reverse grip action is currently in-game. Link to comment Share on other sites More sharing options...
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