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Fusing Mods On Polarities


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Recently I ran into this bug -- that's what I'll call it for now -- where when you are fusing a mod that is on a polarity that can afford the fusion it simply says that it can't.


To put this into perspective, say that I have a Hornet Strike on my Detron, it takes up 11 mod capacity thus cutting it in half to 6, it fills my mod space right? Well I want to Fuse it up to where it takes 12 still cutting it down to 6 and not taking anymore room than it already did.


I previously thought it was fixed so I voided posting about it whatsoever, but hey, maybe it's not even a bug. I don't know, if it's not a bug or there is a thing to this that I am missing just let me know.

Edited by Vaxillian
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  • 3 months later...

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