drft240 Posted November 11, 2014 Share Posted November 11, 2014 It seems like the Onorix, Odonata, Corvas and Imperator do not actually use the energy colors for the model glows, but instead always seem to have a teal or green color. The energy seen when using abilities is correct, but the colors that you normally see are always the same default colors. Link to comment Share on other sites More sharing options...
(PSN)Hollow118 Posted November 11, 2014 Share Posted November 11, 2014 Likely a bug they haven't fixed yet. My Imperator is supposed the be grey and red with red energy (hail the veil) but nope, just an out of place blue energy color. Hope that is fixed before it hits ps4 Link to comment Share on other sites More sharing options...
[DE]Jeremy Posted November 11, 2014 Share Posted November 11, 2014 Thanks, just tossed in a fix for that. Should make it in for the next hotfix/update. Link to comment Share on other sites More sharing options...
Bibliothekar Posted November 11, 2014 Share Posted November 11, 2014 Additionally, Odonata uses the frame's energy colour for the Repel fx (those energy whirls all across frame and archwing). I've noticed this, because I have red as energy colour for Odonata, but when I fly with my Saryn, the fx are green (which is her energy colour). Link to comment Share on other sites More sharing options...
Trowicia Posted November 11, 2014 Share Posted November 11, 2014 Thanks, just tossed in a fix for that. Should make it in for the next hotfix/update. Elytron's archwing energy color still isn't fixed after the hotfix/update. Link to comment Share on other sites More sharing options...
Arkoas Posted November 12, 2014 Share Posted November 12, 2014 (edited) Thanks, just tossed in a fix for that. Should make it in for the next hotfix/update. This has still not been fixed for the Elytron. Could you please have a look at it >.< Edited November 12, 2014 by Arkoas Link to comment Share on other sites More sharing options...
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