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Limbo And His Rifts


nekrojiji
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After 15.1.3 Limbo can't cast multiple 4ths.  I am happy that you fixed the rift energy regen stack bug, but now Limbo is "unusable" against large crowds.

 

Make Limbo end the previous Cataclism when a new one is cast. This gives Limbo the posibility to controll the battlefield without exploiting the free energy bug.

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Are you trying to say he could cast multiple 4's in the past? 

I can't believe I missed that... 

Otherwise though, I agree. Allow us to collapse Cataclysm at will, rather than wait for a duration to run out before it becomes usable again. 

 

I don't think he is useless against crowds though. 

Edited by TwiceDead
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There are a couple of things that we still need to change for limbo...First of all people need to be able to get out of banish by themselves ... its frustrating for both limbo and the one who gets banished... Secondly being able to end cataclysm earlier is really needed(and for god's sake let us pick stuff in it...those items cant seriously be considered out of the rift in a cataclysm )  , for the one who should be able to control the essence of time and space he doesent really seem to have any control of his rift ... And finally i really feel like rift surge should be a passive on cataclysm and get replaced...

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great idea that you can collapse cataclysm by pressing 4 again! also it would be good if the 3rd ability would be a passive effect of the rift and the new effect of the 3rd ability would be that the whole team can deal damage to enemies no matter in which dimension the enemies are, for example: you can kill an enemy outside the rift while you still riftwalking.

On highlevelmission I've experienced it a lot that an enemy can kill you easily. So it would be better if there is a short period of time when you can hurt an enemy but the enemy can't hurt you.

Sorry for mistakes I'm not from an english-speaking country ;)

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And if that's too much then he can open up a a portal that resembles a shield and have the bullets that pass through it damage the outsiders with a  dmg buff and going through it would bring half hazardly through the place so you can melee, but you also take a dmg reduction.

 

Or you hold 3 to banish a group of enemies to the void knocking them down.

 

Or you banish everyone to the void or everyone but allies. One or the other.

 

Not sure.

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