locojuan Posted November 11, 2014 Share Posted November 11, 2014 (edited) Hello there fellow tenno! I'd like to propose a long needed change to ash. As we all know, ash has lately received a small rework. Shurikens bleed proc, teleport finishers and blade storm clones, bleed proc, melee multipliers, revisit an enemy up to 17 until it is dead. These are all good changes and made ash a little bit more viable, but it is still lacking what almost every other frame has, something to apport to the team. While many players agree that ash is for solo playing, i respectfully disagree. I'm all for the idea that all frames should have equal chances of being useful on any mission type and since i main ash, i will concentrate on him.Watching dev streams i've heard scott mentioning that he wanted to give all warframes some utility for the times damage is out of the equation. And i am almost certain this idea will fit that purpose: - Ash and it's clones draw enemy attention (aggro) and gunfire for the duration of blade storm. that is for enemies that are able to see blade storm (dependant of line of sight and AI's range of view). Targets marked by blade storm are open to friendly fire. -i think is very simple to implement, it scales well for when you have to revisit that high armor/shield heavy unit while your team and/or the pod/excavator are being wrecked. Even at survivals for when your team is trying to revive a teammate, activate a capsule, or simply reloading. and of course, the rest of the enemies that are trying to get rid of that crazy teleporting ninja will unintentionally end up shooting their own friends (well, i think this last thing could be optional) I suggest this as a change to the ability and not as a augment mod. i dont think we should add mods to "add" things that could be part of the abiliy itslef. I'd also like to add that, while the bleed proc sounds like a good idea, it becomes pointless when the enemy has no time to bleed from the proc because you are constantly attacking that 1 particular enemy, which again leaves you stuck with that particular 1 enemy and the rest of the team with no help.I am not saying that the bleed proc should be removed, just that it's doing nothing for the team, and that's ash's biggest flaw. however i would happily trade the bleed proc in favor of a more useful utility, if necessary. I'd like to see your ideas and thoughts about this. ofcourse, as always, keep it clean please. While we are at it. i'd also like to add my personal theory on why sometimes we fall through the map because of blade storm, and a simple fix for it: https://forums.warframe.com/index.php?/topic/343846-idea-on-how-to-fix-fall-through-the-map-blade-storm-for-good/ Edit: changed a sentence that didn't express my thoughts correctly. bad english. Edited November 13, 2014 by locojuan Link to comment Share on other sites More sharing options...
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