GideonG Posted November 12, 2014 Share Posted November 12, 2014 90% of time a vanilla mod is better tbh After playing around with Vauban's Tesla Link mod ... I can safely say it's fun, but I can see it's only for Infested Defnese missions. However, a vanilla mod would still be better or more useful on higher level or endless missions. I was really hoping some of the mod augments would open up new builds and gameplay options, but I don't see them filling that role. Link to comment Share on other sites More sharing options...
Jinryusai Posted November 12, 2014 Share Posted November 12, 2014 i use it on speed nova, with overextended the knockdown radius is not bad. So basically watch everyone die around you as you as cast knockdown on enemies before you with evil laughter. Sounds intriguing. Link to comment Share on other sites More sharing options...
doomagent13 Posted November 12, 2014 Share Posted November 12, 2014 Sometime in the distant past (pre-Damage 2.0?) Null Star caused a stumble on hit. I've been meaning to suggest it be brought back, as Null Star's damage is rather unimpressive... Granted, doing that would make Neutron Star largely useless... Then again, Neutron Star sounds like it is already largely useless... Link to comment Share on other sites More sharing options...
NullCurrent Posted November 13, 2014 Author Share Posted November 13, 2014 As a small consolation this mod now seems to be more useful than Shield Polarize. Link to comment Share on other sites More sharing options...
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