Vorsches Posted November 13, 2014 Share Posted November 13, 2014 Trinity my love, hold fast against the incoming nerf hammer! Link to comment Share on other sites More sharing options...
Jugganatha Posted November 13, 2014 Share Posted November 13, 2014 I feel sorry for all the mag/excal players who never went near viver. I tried to have fun with Excal, but once again... t_t Link to comment Share on other sites More sharing options...
Orbister Posted November 13, 2014 Share Posted November 13, 2014 Yes Update 15.2.0 is coming today! The update notes will have all the details, but give a heads up on dev's coming changes: Changes are coming to Interception missions, notably: - Points can no longer sit neutral, they must be owned by either AI or players Changes are coming to a handful of Warframe abilities, notably to include a degree of 'line-of-sight' checks. I strongly urge anyone immediately reacting to those sentences to await the notes + testing before giving feedback (I myself will be running numerous missions as well to assess the changes). Too many good Tenno are falling into reactionary profanity (and sometimes threatening) posts that offer nothing constructive and can be avoided if approached with Tenno honour. Are we getting any Syandana, Armor Set or New Helmet? Link to comment Share on other sites More sharing options...
WhisperByte Posted November 13, 2014 Share Posted November 13, 2014 The amount of bugs that the LoS changes will bring will be hilarious. I wonder how many weeks will it take the devs to fix them Link to comment Share on other sites More sharing options...
Valafor Posted November 13, 2014 Author Share Posted November 13, 2014 Are we getting any Syandana, Armor Set or New Helmet? Nobody knows, but we know you will be getting disappointment. Link to comment Share on other sites More sharing options...
LukeAura Posted November 13, 2014 Share Posted November 13, 2014 (edited) I feel the ones being reactionary here are you DE, letting the rest of the game suffer because of one node. Changes to Viver are needed, I agree, but those are more related to your very simple spawning system that players have figured out and exploited. Maybe instead of going with the simple "players are doing something we don't like so we'll remove/change it" you do all too often you should take a step back and look at what causes these trends among players, in this case the ridiculous Syndicate grind (more than 1000 hours of playtime) that veteran players don't feel like putting up with. The simple solution to your Viver problems would be to make Syndicate standing not directly farmable and increase the gained amount to something that allows for meaningful progression while doing normal missions. But that apparently requires too much thought and effort. These hastily thought out and implemented solution do not fix the problem and only attempt (badly) to fix the symptoms. Also the LoS mechanic will probably be bugged and unfunctional, introducing yet more problems. Yes. There has never been a problem with this until the potential to abuse Viver for standing occurred. The problem is almost definitely with Viver or with Standing gain in this case, not the abilities, not the players. LoS will severely damage the effectiveness of these abilities in the relatively effective at blocking LoS halls of corpus ships. Edited November 13, 2014 by LukeAura Link to comment Share on other sites More sharing options...
Grascen Posted November 13, 2014 Share Posted November 13, 2014 (edited) Did we not just get Radial Javelin buffed to be less dependent on LoS? This is why we can't have nice things. It's a rinse and repeat cycle. Every time we get something new or something old gets buffs, we can't help but abuse the oversights until the devs need to nerf it. Edited November 13, 2014 by Grascen Link to comment Share on other sites More sharing options...
-Ropefish- Posted November 13, 2014 Share Posted November 13, 2014 *watches thread whilst eating popcorn* Link to comment Share on other sites More sharing options...
SaintLucifer Posted November 13, 2014 Share Posted November 13, 2014 Meh more nerfs as usual...not even surprised by this crap anymore. Link to comment Share on other sites More sharing options...
IrisDragoon Posted November 13, 2014 Share Posted November 13, 2014 I seriously hope that mag's crush isn't affected by LoS, "shields down, OH S#&$!" rapidly mashes 4, enemies fly up in air, except tom who was standing behind cover in plain view, points gun at me pulls the trigger- dead... Proceeds to play the same mission with Valkyr Max Duration Build... Link to comment Share on other sites More sharing options...
Inversus Posted November 13, 2014 Share Posted November 13, 2014 And will it work without Exc's and Mag's spam? No but I doubt they will remove excal AND mag from the game with this hotfix? Link to comment Share on other sites More sharing options...
xNegikunx Posted November 13, 2014 Share Posted November 13, 2014 *Waits for patch notes* Link to comment Share on other sites More sharing options...
H3dsh0t Posted November 13, 2014 Share Posted November 13, 2014 More crappy reactionary changes. I'm sorry but Viver was not the problem. The problem is the absolutely terrible way the Syndicate XP is earned. RIP Syndicates, it was fun while it lasted. Now bottom of my to-do list, after finish scanning every enemy in the game for the codex. Because lets be honest, the core problems aren't being fixed here, just a way some people min-maxed to get max farm. Link to comment Share on other sites More sharing options...
Guest Posted November 13, 2014 Share Posted November 13, 2014 Yes Update 15.2.0 is coming today! The update notes will have all the details, but give a heads up on dev's coming changes: Looking at the state of the forums now, IMHO posting that heads-up might not have been the best idea. Link to comment Share on other sites More sharing options...
xkillo32 Posted November 13, 2014 Share Posted November 13, 2014 will there be syndicate rep changes? Link to comment Share on other sites More sharing options...
Rompido Posted November 13, 2014 Share Posted November 13, 2014 I'm trying to remain optimistic but after reading about the line of sight changes I really hope they're not making these changes just because of viver Link to comment Share on other sites More sharing options...
Secretus Posted November 13, 2014 Share Posted November 13, 2014 The reason Viver is such a great place to farm is because players are able to manipulate the way enemies spawn and get a ton of kills and experience is distributed by those kills. Why not give experience based on the mission objective? Also, in order to remove the (quite frankly) painful amount of grinding to get reputation points, why not lessen the req's slightly. It's 5000 points for the first rank, and suddenly the second rank is 22,000 points. I haven't seen what the third or fourth rank req's are, but I imagine that they're really high. Perhaps the ranks can have their requirements lowered, or the reputation points you earn can carry over and make the grind just a little easier after ranking up. After all, we spend credits and materials to reach the next rank in addition to reputation points. Maybe make it so we still have to spend a few reputation points, but not all of them. Viver was[?] for experience. It's an interception mission, which can be made extremely long by manipulating the way the it progresses, and by extending the duration of the mission, more enemies are made to spawn (and consequently be killed). While I'm not suggesting removing experience from kills, what I wanna say is to give bonuses for experience depending on the kind of mission it is. Link to comment Share on other sites More sharing options...
Valafor Posted November 13, 2014 Author Share Posted November 13, 2014 (edited) "Before I draw nearer to that stone to which you point,' said Scrooge, `answer me one question. Are these the shadows of the things that Will be, or are they shadows of things that May be, only." Edited November 13, 2014 by Valafor Link to comment Share on other sites More sharing options...
Ishki88 Posted November 13, 2014 Share Posted November 13, 2014 (edited) I seriously hope that mag's crush isn't affected by LoS, "shields down, OH S#&$!" rapidly mashes 4, enemies fly up in air, except tom who was standing behind cover in plain view, points gun at me pulls the trigger- dead... Proceeds to play the same mission with Valkyr Max Duration Build... LOOOOOOOL I went through this like 30 minutes ago except I was using Nyx Edit: Heyyyyy I see what you did there DE LEAVE VALKYR ULT ALONE Edited November 13, 2014 by Ishki88 Link to comment Share on other sites More sharing options...
MeduSalem Posted November 13, 2014 Share Posted November 13, 2014 (edited) Looking at the state of the forums now, IMHO posting that heads-up might not have been the best idea. It might have been a better idea if they would have informed people earlier on their intentions on how to deal with the Viver bullcrap situation they caused themselves so that there could have been a "meaningful" discussion and maybe even a consensus (I still highly doubt it - but never say never) on what to do next. But notifying people an hour or two before releasing the update containing said change is definitely too late. Edited November 13, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
vaugahn Posted November 13, 2014 Share Posted November 13, 2014 so that there could have been a "meaningful" discussion Implying that's even possible around here... Link to comment Share on other sites More sharing options...
AVEOX Posted November 13, 2014 Share Posted November 13, 2014 NEEDS MORE HYPE Link to comment Share on other sites More sharing options...
-Ropefish- Posted November 13, 2014 Share Posted November 13, 2014 NEEDS MORE HYPE yes Link to comment Share on other sites More sharing options...
Inez Posted November 13, 2014 Share Posted November 13, 2014 I strongly urge anyone immediately reacting to those sentences to await the notes + testing before giving feedback (I myself will be running numerous missions as well to assess the changes). Too many good Tenno are falling into reactionary profanity (and sometimes threatening) posts that offer nothing constructive and can be avoided if approached with Tenno honour. Will you be using this same Tenno honor system when you claim the changes are being made for "performance reasons"? Link to comment Share on other sites More sharing options...
Toppien Posted November 13, 2014 Share Posted November 13, 2014 For too long the human tenno race has ignored the signsYour planet viver is nearing destructionSalvation is reserved for those who pass the tests nerfsIf you survive, an elevated existence awaitsInitiate phase onePower up the bass nerf cannon... FIRE!! Link to comment Share on other sites More sharing options...
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