OcelotVampire Posted November 13, 2014 Share Posted November 13, 2014 I was really enjoying my proto armor Excal, even before viver became a thing. Just because some players (including myself) took advantage of 1 maps enemy spawn rate does not mean your should start nerfing frames. I might be jumping the gun a bit before anything comes out. However, it seems like the 'line-of-sight' checks are probably directed at Excal since they already did this to radial blind. So please don't nerf him. Nerf viver instead, not our frames please. Link to comment Share on other sites More sharing options...
Brimir Posted November 13, 2014 Share Posted November 13, 2014 I'm more worried about my Radial Disarm who is totally innocent in all of this... Link to comment Share on other sites More sharing options...
Imaru Posted November 13, 2014 Share Posted November 13, 2014 I strongly urge anyone immediately reacting to those sentences to await the notes + testing before giving feedback (I myself will be running numerous missions as well to assess the changes). Too many good Tenno are falling into reactionary profanity (and sometimes threatening) posts that offer nothing constructive and can be avoided if approached with Tenno honour. How's about we wait until the update hits to post feedback hm? Sorry if that was overly sarcastic, but I'm kinda done with people jumping to conclusions based on small posts like Rebecca's. Link to comment Share on other sites More sharing options...
Netheroc Posted November 13, 2014 Share Posted November 13, 2014 Or just change your damn system so its not that easy to exploit. Link to comment Share on other sites More sharing options...
Orbister Posted November 13, 2014 Share Posted November 13, 2014 (edited) I hope Cali doesn't get nerfed he had just joined the cool kids club i would feel bad for him if they send him back to the bench... Edited November 13, 2014 by Orbister Link to comment Share on other sites More sharing options...
LazyKnight Posted November 13, 2014 Share Posted November 13, 2014 (edited) How's about we wait until the update hits to post feedback hm? I no longer care to wait, because if it is anything like radial blind it will be junk. Honestly another nerf to Excalibur is beyond what I am willing to tolerate. DE could have just flipped that viver back to infested and there was ZERO reason to nerf any frame. Edited November 13, 2014 by LazyKnight Link to comment Share on other sites More sharing options...
Jahadaya Posted November 13, 2014 Share Posted November 13, 2014 How could they possibly nerf Excal again? They already did it to RBlind. What are they going to lower the LoS of, Super Jump? Link to comment Share on other sites More sharing options...
DogManDan Posted November 13, 2014 Share Posted November 13, 2014 I was really enjoying my proto armor Excal, even before viver became a thing. Just because some players (including myself) took advantage of 1 maps enemy spawn rate does not mean your should start nerfing frames. I might be jumping the gun a bit before anything comes out. However, it seems like the 'line-of-sight' checks are probably directed at Excal since they already did this to radial blind. So please don't nerf him. Nerf viver instead, not our frames please. Check update 15 adjustments were already implemented on Excalibur: Excalibur Changes: Super Jump: Super Jump will now add invisibility to Excalibur while in air. Additionally, Super Jump will cause a small radial stun to all enemies around Excalibur when performed, similar to the way Ash’s Smoke Screen works. Radial Blind: No longer able to affect enemies in rooms separated by walls. To encourage and facilitate different gameplay styles (like stealth), enemies aware of Excalibur within a few seconds, or enemies that Excalibur can see, will also be affected. Radial Javelin: All enemies within radius of this ability will now be hit with a javelin. Instead of having this ability radiate out from Excalibur, javelins will now spawn directly around opponents. Javelins will optimize to find a point on each enemy that is safe to be hit, bypassing enemies that may be holding shields or otherwise in cover. There is also no longer a target maximum for this ultimate, meaning anyone in the radius will be an eligible target. Additionally, if the javelin does not kill the enemy, each target that survives will be put into stun for a brief period of time. Link to comment Share on other sites More sharing options...
OcelotVampire Posted November 13, 2014 Author Share Posted November 13, 2014 Not using any profanity in my post, or foaming at the mouth in rage. Just a polite suggestion incase the nerf is being considered. I even mentioned that I might be "jumping the gun" with this. It just seems to me that if they are making a skill line of sight based it's probably going to be Excal and I really don't want to see that happen. Link to comment Share on other sites More sharing options...
Draco_VW Posted November 13, 2014 Share Posted November 13, 2014 i bet that DE will change other frames (mag and rino are the first that came to my mind theirs ult ate least) not excal. but lets just wait and see no need to worry for now. Link to comment Share on other sites More sharing options...
izzatuw Posted November 13, 2014 Share Posted November 13, 2014 i bet that DE will change other frames (mag and rino are the first that came to my mind theirs ult ate least) not excal. but lets just wait and see no need to worry for now. Rhino? Why Rhino? Link to comment Share on other sites More sharing options...
direcyphre Posted November 13, 2014 Share Posted November 13, 2014 I'm more hoping they fix line of sight problems with current mechanics. So far there are a lot of abilities that just flat out aren't effecting enemies behind cover or other various places when they should have been in other abilities like Stomp. I keep seeing mobile enemies directly within my area of attack shortly after activating a few AoE ultimates. Link to comment Share on other sites More sharing options...
OcelotVampire Posted November 13, 2014 Author Share Posted November 13, 2014 I'm more hoping they fix line of sight problems with current mechanics. So far there are a lot of abilities that just flat out aren't effecting enemies behind cover or other various places when they should have been in other abilities like Stomp. I keep seeing mobile enemies directly within my area of attack shortly after activating a few AoE ultimates. Never thought of that. Perhaps they are making some skills line of sight work better and not nerfing others or adding it to them. This makes me worry less about tonights update. Link to comment Share on other sites More sharing options...
Skaleek Posted November 13, 2014 Share Posted November 13, 2014 (edited) I hate to break it to everyone, but MAGnetic fields are barely affected by LoS. Edited November 13, 2014 by Skaleek Link to comment Share on other sites More sharing options...
Netheroc Posted November 13, 2014 Share Posted November 13, 2014 (edited) Never thought of that. Perhaps they are making some skills line of sight work better and not nerfing others or adding it to them. This makes me worry less about tonights update. Considering how fast they are with nerfing "broken" stuff and how slow they are buffing "underpowered" stuff, i highly doubt that. Especially since they bring it out together with interception nerf. Edited November 13, 2014 by Netheroc Link to comment Share on other sites More sharing options...
OcelotVampire Posted November 13, 2014 Author Share Posted November 13, 2014 Excalibur’s Radial Javelin and Mag’s Shield Polarize will now check for line of sight when targeting enemies. This makes me a sad panda. :( Link to comment Share on other sites More sharing options...
shut Posted November 13, 2014 Share Posted November 13, 2014 Welp. DE attempted to fix Viver by nerfing all of the most popular Frames, rather than actually, you know, fixing Viver. Once again, Excal no longer has a reason to cast his 4 once it stops one-shotting enemies. Link to comment Share on other sites More sharing options...
DSpite Posted November 13, 2014 Share Posted November 13, 2014 I'm more worried about my Radial Disarm who is totally innocent in all of this... Oh, man, I've been saying it since even Warframe was in Alpha that Loki needed a nerf just based on watching Thor movies. Soon in order for Radial Disarm to work, Loki will have to send out a Cease And Desist notice to weapon carrying units to hand them in an orderly manner. Or probably Loki won't be touched. ... I'm going with the second one. Surely Radial Disarm can't be used for evil ... can it? Link to comment Share on other sites More sharing options...
Thaumatos Posted November 13, 2014 Share Posted November 13, 2014 (edited) I'm more worried about my Radial Disarm who is totally innocent in all of this... S'ok. Loki Prime is not a founders-only frame...so Loki won't get nerfed off the map. They're killing xcal. Today's patch notes should have read: Fixed the bug where Excalibur had a chance to survive while casting Radial Javelin. Edited November 13, 2014 by Thaumatos Link to comment Share on other sites More sharing options...
Pizzarugi Posted November 13, 2014 Share Posted November 13, 2014 I'm more worried about my Radial Disarm who is totally innocent in all of this... Dude, screw your radial disarm! What about Nyx's Chaos? D: Link to comment Share on other sites More sharing options...
luanle21 Posted November 13, 2014 Share Posted November 13, 2014 rip Xcal again Link to comment Share on other sites More sharing options...
Shadowkid196 Posted November 13, 2014 Share Posted November 13, 2014 How could they possibly nerf Excal again? They already did it to RBlind. What are they going to lower the LoS of, Super Jump? They're gonna hit Slash Dash next, since it's the other skill people use more. And I guess what I hoped for in Region DIDN'T come true. Link to comment Share on other sites More sharing options...
Thaumatos Posted November 13, 2014 Share Posted November 13, 2014 They're gonna hit Slash Dash next, since it's the other skill people use more. And I guess what I hoped for in Region DIDN'T come true. They already did. Everyone gets Slash Dash movement for free now. Just jump and swing your weapon. Link to comment Share on other sites More sharing options...
MichaelSD Posted November 13, 2014 Share Posted November 13, 2014 I no longer care to wait, because if it is anything like radial blind it will be junk. Honestly another nerf to Excalibur is beyond what I am willing to tolerate. DE could have just flipped that viver back to infested and there was ZERO reason to nerf any frame. This. But now, again the devs believe they no better, than a gamer with hundreds of hours playing the game. "Well" done! Link to comment Share on other sites More sharing options...
Drasiel Posted November 13, 2014 Share Posted November 13, 2014 (edited) Can't really say anything about trin Edited November 13, 2014 by Letter13 removed spam Link to comment Share on other sites More sharing options...
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