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U15 Waterloo


JoMenton
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U15


from the eyes of a 1,5 year player MR14 casual playing 1-2 hour daily


 


Archwing 


at this early stage nothing to impress


Corpus tileset buggy and complex to navigate


Grineer Uranus mission impossible to do without very very good


teamates and maxed loadout


 


Johnnie "Limbo" Walker


for trolling fellow Tennos for low lvl cap/sab/ etc missions for running with his Rwalk to end mission asap and 


go to play something more serious is the best.


Its not that bad has an alternative gameplay but not better than other frames


 


Syndicates


The Waterloo of DEs the begin of Downfall of Warframe


Reputation reward system out of mind


Reward mods by far most useless for garbage i say (for dusted and forgoten low lvl weapons)


i value Hall of Malev --something for Mirage at 20 plat and this for the effort of seller for collection purposes not that it


worth to take a mod place in config


Solution is to gain Synd Rep via high reward Synd Rep missions to face multi Synd faction opponents


to keep the interest and all other missions reward fixed Synd Rep with fix amount per round/wave/Surv min


 i say in every thread send also to our dear Lotus via pm


 


to much for nothing only a nice sigil


 


and now comes trin/mag/excal nerf to pay the price for a failure


 


after 1,5 year playing warframe time to see something else


 


PS forgot to mention that all this forum madness,drama,rage threads are far


more interest than U15


Edited by JoMenton
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When I saw the rewards, first things that I thought. OK you need that much rep to open then ability to buy those mods. Now... you need to grind to get those.... well... NO. I don't play Game of Grindings for a reason. Warframe was fun for me ever since Update 7. Yes, there were times, when I uninstalled the game because of insanley cheap *** rewards for T3 missions, or the Rhino nerf back in those days.

 

But come on.... don't ruin the game that I was bringing as an example of "business model gone right"......

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Mag and "Line of sight" ???

 

Hell no, what the hell is that ??? This is supposed to be magnetic stuff, not hit scan ability.

 

I am starting to believe that DE doesn't want old players to stay in Warframe... real shame.

 

EDIT: And, BTW, I would love to hear what TennOs have to say about all this. I think all their strategies for long T4S just got rekt... Pity pity pity.

 

And who cares about these useless Syndicate mods anyway? (PS4 doesn't have them yet, so it's my opinion from Wiki info) Maybe frame mods are somewhat interesting, but weapon specific mods from Syndicates are completely useless.

Edited by (PS4)Gilead09
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are you being serious?

 

a "fix" to skills that fall from the sky, manipulate magnetism and energy... do such things need LoS?

 

no sorry, it's a nerf.

try casting a lasso around something trough a wall... yea it need LoS since shield polarise "rips" the shield off the enemy and energy is "sucked" from energy vamp so... yea it does need LoS... so do alot of abilitys (stomp, absorb i guess chaos/WoF is justicied but i wouldnt mind)... and i hope they fix them too...

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try casting a lasso around something trough a wall... yea it need LoS since shield polarise "rips" the shield off the enemy and energy is "sucked" from energy vamp so... yea it does need LoS... so do alot of abilitys (stomp, absorb i guess chaos/WoF is justicied but i wouldnt mind)... and i hope they fix them too...

 

1.Thats not how magnetism works.

2.Energy is incorporeal therefor cannot be stopped by a wall.

3.Stomp needing los? When is the last time you saw an earthquake that said "oh man that buildings behind a wall so i can't touch it"

4.Chaos, i'm going to pretend you didn't mention it.

5. WOF, if fire is coming up through the ground what makes a wall so different?

 

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1.Thats not how magnetism works.

2.Energy is incorporeal therefor cannot be stopped by a wall.

3.Stomp needing los? When is the last time you saw an earthquake that said "oh man that buildings behind a wall so i can't touch it"

4.Chaos, i'm going to pretend you didn't mention it.

5. WOF, if fire is coming up through the ground what makes a wall so different?

 

wow... dont even know how to respond to this stupidity...

 

1. so magnetism pulls energy shield and not metal? since when?

 

2. energy is not incorporeal... like do you get tanned from the suns energy when behind a wall?

 

3. if stomp was a earthquake then i guess your right

 

4. i did say it would be justified for travling trough walls

 

5. same as above

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wow... dont even know how to respond to this stupidity...

 

1. so magnetism pulls energy shield and not metal? since when?

 

2. energy is not incorporeal... like do you get tanned from the suns energy when behind a wall?

 

3. if stomp was a earthquake then i guess your right

 

4. i did say it would be justified for travling trough walls

 

5. same as above

stomp is kinetic energy.

some energy is incorporeal, heat energy as you described is not under most circumstances, magnetism if strong enough cannot be blocked.

Think of shield polarize as an emp blast short circuiting the shield generators on enemy suits.

 

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wow... dont even know how to respond to this stupidity...

 

1. so magnetism pulls energy shield and not metal? since when?

 

2. energy is not incorporeal... like do you get tanned from the suns energy when behind a wall?

 

3. if stomp was a earthquake then i guess your right

 

4. i did say it would be justified for travling trough walls

 

5. same as above

Solar rays are photons, and they DO go through solid objects, the atmosphere is what takes enough force from them so that the effect is minimal on earth, look at an astronauts helmet under a microscope and you'll see thousands of puncture marks from photons passing through it.

 

EDIT: Dude.. compasses don't stop working because you're behind a wall.. or say the other side of the world, the magnetic field of the earth is strong enough to go through just about anything within it's range.

Edited by Fenrir121
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Mag and "Line of sight" ???

 

Hell no, what the hell is that ??? This is supposed to be magnetic stuff, not hit scan ability.

 

I am starting to believe that DE doesn't want old players to stay in Warframe... real shame.

 

EDIT: And, BTW, I would love to hear what TennOs have to say about all this. I think all their strategies for long T4S just got rekt... Pity pity pity.

 

And who cares about these useless Syndicate mods anyway? (PS4 doesn't have them yet, so it's my opinion from Wiki info) Maybe frame mods are somewhat interesting, but weapon specific mods from Syndicates are completely useless.

 

A few Syndicate mods seems decent. Nothing necessary, but fun and decent. Mirage's Hall of Malevolence comes to mind. The rest are gimmicky or plain bad. Though apparently the elemental imbue mods actually bump up weapon damage pretty high because they stack.

 

I'm pretty sure TennOs

 

1. Got fed up with the forums and don't want to post here any more because few other players push the game to the level they do (and people rag on them for "exploiting the game" anyway).

2. Got bored with Warframe and went to go play something else, which they've said before. Considering they seem to have come from MMORPG backgrounds, I can't blame them.

3. Would just find a new way to break the game.

 

But who am I to speak for them.

 

-

 

Part of the "solution" in the OP is to stop syndicates from requiring you to spend rep on their rewards. It's baffling, and it should just be replaced with a token system or something similar.

Edited by Noble_Cactus
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Part of the "solution" in the OP is to stop syndicates from requiring you to spend rep on their rewards. It's baffling, and it should just be replaced with a token system or something similar.

And how is this different from the current system?

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