MangeurDuPiscine Posted November 14, 2014 Share Posted November 14, 2014 (edited) Taking a step back from all the recent crap: Reflection is broken, but in a simple way. When channeling and blocking (namely to utilize Parry) in Solo, it does not use energy. However, in Public, it does. That is to say, when damage from Reflection is dealt, it is treated as a channeled hit, draining the 5 energy for every damage tick. That adds up against the Grineer. Again, though, this is ONLY online. So, which is it? Does it use energy or not? Either way, it needs to be consistent, and a fix would be very much appreciated. [[ I might have posted this in the wrong area. Please redirect me if I did. Edited November 14, 2014 by MangeurDuPiscine Link to comment Share on other sites More sharing options...
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